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Historical Rules · 16 January 2016

Rule 107.1c

Official source text from the 16 January 2016 Rules release

If a rule or ability instructs a player to choose “any number,” that player may choose any positive number or zero, unless something (such as damage or counters) is being divided or distributed among “any number” of players and/or objects. In that case, a nonzero number of players and/or objects must be chosen if possible.

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