Rule evolution

Rule 115.7a

Previously numbered 113.6a, 114.6a, 114.7a.

Earliest archived Rules release: 2009-10-01 · 1 wording revision · 3 renumberings

  1. Earliest archived Rules release113.6aDetails
    Modal spells and abilities may have different targeting requirements for each mode. An effect that allows a player to change the target of a modal spell or ability doesn't allow that player to change its mode. (See rule 700.2.)
  2. Wording changed113.6aDetails
    Modal spells and abilities may have different targeting requirements for each mode. If an effect allows a player to "change the target(s)" of a spell or ability, each target can be changed only to another legal target. An effect that allows a player to change the target of a modal spell or ability doesn't allow that player to change its mode. If a target can't be changed to another legal target, the original target is unchanged, even if the original target is itself illegal by then. (See rule 700.2.)If all the targets aren't changed to other legal targets, none of them are changed.
  3. Renumbered113.6a → 114.6aDetails

    Previously
    1. Game Concepts
    113. Targets

    Then
    1. Game Concepts
    114. Targets

    If an effect allows a player to "change the target(s)" of a spell or ability, each target can be changed only to another legal target. If a target can't be changed to another legal target, the original target is unchanged, even if the original target is itself illegal by then. If all the targets aren't changed to other legal targets, none of them are changed.
  4. Renumbered114.6a → 114.7aDetails

    Previously
    1. Game Concepts
    114. Targets

    Then
    1. Game Concepts
    114. Targets

    If an effect allows a player to “change the target(s)” of a spell or ability, each target can be changed only to another legal target. If a target can’t be changed to another legal target, the original target is unchanged, even if the original target is itself illegal by then. If all the targets aren’t changed to other legal targets, none of them are changed.
  5. Renumbered114.7a → 115.7aDetails

    Previously
    1. Game Concepts
    114. Targets

    Then
    1. Game Concepts
    115. Targets

    If an effect allows a player to “change the target(s)” of a spell or ability, each target can be changed only to another legal target. If a target can’t be changed to another legal target, the original target is unchanged, even if the original target is itself illegal by then. If all the targets aren’t changed to other legal targets, none of them are changed.

Current in the latest available Rules
Unchanged since 2026-08-07.