Rule evolution
Rule 614.12c
Previously numbered 614.12b.
Earliest archived Rules release: 2015-01-23 · 2 wording revisions · 1 renumbering
Added614.12bDetails
Some replacement effects cause a permanent to enter the battlefield with its controller’s choice of one of two abilities, each marked with an anchor word and preceded by a bullet point. “[Anchor word] — [ability]” means “As long as [anchor word] was chosen as this permanent entered the battlefield, this permanent has [ability].” The abilities preceded by anchor words are each linked to the ability that causes a player to choose between them. See rule 607, “Linked Abilities.”
Wording changed614.12bDetails
Some replacement effects cause a permanent to enter the battlefield with its controller's choice of one of two abilities, each marked with an anchor word and preceded by a bullet point. "[Anchor word]
—- [ability]" means "As long as [anchor word] was chosen as this permanent entered the battlefield, this permanent has [ability]." The abilities preceded by anchor words are each linked to the ability that causes a player to choose between them. See rule 607, "Linked Abilities."Wording changed614.12bDetails
Some replacement effects cause a permanent to enter the battlefield with its controller's choice of one of two abilities, each marked with an anchor word and preceded by a bullet point. "[Anchor word]
-— [ability]" means "As long as [anchor word] was chosen as this permanent entered the battlefield, this permanent has [ability]." The abilities preceded by anchor words are each linked to the ability that causes a player to choose between them. See rule 607, "Linked Abilities."Renumbered
614.12b→ 614.12cDetailsPreviously
6. Spells, Abilities, and Effects
614. Replacement EffectsThen
6. Spells, Abilities, and Effects
614. Replacement EffectsSome replacement effects cause a permanent to enter the battlefield with its controller’s choice of one of two abilities, each marked with an anchor word and preceded by a bullet point. “[Anchor word] — [ability]” means “As long as [anchor word] was chosen as this permanent entered the battlefield, this permanent has [ability].” The abilities preceded by anchor words are each linked to the ability that causes a player to choose between them. See rule 607, “Linked Abilities.”