Rule evolution
Rule 113.1c
Previously numbered 112.1b, 112.1c.
Earliest archived Rules release: 2009-10-01 · 0 wording revisions · 2 renumberings
Earliest archived Rules release112.1bDetails
An ability can be an activated or triggered ability on the stack. This kind of ability is an object. (See section 6, "Spells, Abilities, and Effects.")
Renumbered
112.1b→ 112.1cDetailsPreviously
1. Game Concepts
112. AbilitiesThen
1. Game Concepts
112. AbilitiesAn ability can be an activated or triggered ability on the stack. This kind of ability is an object. (See section 6, “Spells, Abilities, and Effects.”)
Renumbered
112.1c→ 113.1cDetailsPreviously
1. Game Concepts
112. AbilitiesThen
1. Game Concepts
113. AbilitiesAn ability can be an activated or triggered ability on the stack. This kind of ability is an object. (See section 6, “Spells, Abilities, and Effects.”)