Rule evolution

Rule 113.1c

Previously numbered 112.1b, 112.1c.

Earliest archived Rules release: 2009-10-01 · 0 wording revisions · 2 renumberings

  1. Earliest archived Rules release112.1bDetails
    An ability can be an activated or triggered ability on the stack. This kind of ability is an object. (See section 6, "Spells, Abilities, and Effects.")
  2. Renumbered112.1b → 112.1cDetails

    Previously
    1. Game Concepts
    112. Abilities

    Then
    1. Game Concepts
    112. Abilities

    An ability can be an activated or triggered ability on the stack. This kind of ability is an object. (See section 6, “Spells, Abilities, and Effects.”)
  3. Renumbered112.1c → 113.1cDetails

    Previously
    1. Game Concepts
    112. Abilities

    Then
    1. Game Concepts
    113. Abilities

    An ability can be an activated or triggered ability on the stack. This kind of ability is an object. (See section 6, “Spells, Abilities, and Effects.”)

Current in the latest available Rules
Unchanged since 2026-08-07.