Rule evolution

Rule 120.5

Previously numbered 118.5, 119.5.

Earliest archived Rules release: 2009-10-01 · 2 wording revisions · 2 renumberings

  1. Earliest archived Rules release118.5Details
    Damage dealt to a creature or planeswalker doesn't destroy it. Likewise, the source of that damage doesn't destroy it. Rather, state-based actions may destroy a creature or planeswalker, or otherwise put it into its owner's graveyard, due to the results of the damage dealt to that permanent. See rule 704. Example: A player casts Lightning Bolt, an instant that says "Lightning Bolt deals 3 damage to target creature or player," targeting a 2/2 creature. After Lightning Bolt deals 3 damage to that creature, the creature is destroyed as a state-based action. Neither Lightning Bolt nor the damage dealt by Lightning Bolt destroyed that creature.
  2. Renumbered118.5 → 119.5Details

    Previously
    1. Game Concepts
    118. Damage

    Then
    1. Game Concepts
    119. Damage

    Damage dealt to a creature or planeswalker doesn't destroy it. Likewise, the source of that damage doesn't destroy it. Rather, state-based actions may destroy a creature or planeswalker, or otherwise put it into its owner's graveyard, due to the results of the damage dealt to that permanent. See rule 704. Example: A player casts Lightning Bolt, an instant that says "Lightning Bolt deals 3 damage to target creature or player," targeting a 2/2 creature. After Lightning Bolt deals 3 damage to that creature, the creature is destroyed as a state-based action. Neither Lightning Bolt nor the damage dealt by Lightning Bolt destroyed that creature.
  3. Wording changed119.5Details
    Damage dealt to a creature or planeswalker doesn't destroy it. Likewise, the source of that damage doesn't destroy it. Rather, state-based actions may destroy a creature or planeswalker, or otherwise put it into its owner's graveyard, due to the results of the damage dealt to that permanent. See rule 704. Example: A player casts Lightning Bolt, an instant that says "Lightning Bolt deals 3 damage to targetany creature or playertarget," targeting a 2/2 creature. After Lightning Bolt deals 3 damage to that creature, the creature is destroyed as a state-based action. Neither Lightning Bolt nor the damage dealt by Lightning Bolt destroyed that creature.
  4. Renumbered119.5 → 120.5Details

    Previously
    1. Game Concepts
    119. Damage

    Then
    1. Game Concepts
    120. Damage

    Damage dealt to a creature or planeswalker doesn’t destroy it. Likewise, the source of that damage doesn’t destroy it. Rather, state-based actions may destroy a creature or planeswalker, or otherwise put it into its owner’s graveyard, due to the results of the damage dealt to that permanent. See rule 704. Example: A player casts Lightning Bolt, an instant that says “Lightning Bolt deals 3 damage to any target,” targeting a 2/2 creature. After Lightning Bolt deals 3 damage to that creature, the creature is destroyed as a state-based action. Neither Lightning Bolt nor the damage dealt by Lightning Bolt destroyed that creature.
  5. Wording changed120.5Details
    Damage dealt to a creature, planeswalker, or planeswalkerbattle doesn't destroy it. Likewise, the source of that damage doesn't destroy it. Rather, state-based actions may destroy a creature or planeswalker, or otherwise put ita permanent into its owner's graveyard, due to the results of the damage dealt to that permanent. See rule 704. Example: A player casts Lightning Bolt, an instant that says "Lightning Bolt deals 3 damage to any target," targeting a 2/2 creature. After Lightning Bolt deals 3 damage to that creature, the creature is destroyed as a state-based action. Neither Lightning Bolt nor the damage dealt by Lightning Bolt destroyed that creature.

Current in the latest available Rules
Unchanged since 2026-08-07.