Rule evolution
Rule 727.2
Previously numbered 712.2, 713.2, 714.2, 716.2, 717.2, 718.2, 719.2, 721.2, 722.2, 723.2, 724.2, 725.2, 726.2.
Earliest archived Rules release: 2009-10-01 · 10 wording revisions · 15 renumberings
Earliest archived Rules release712.2Details
As the subgame starts, an entirely new set of game zones is created. Each player takes all the cards in his or her main-game library, moves them to his or her subgame library, and shuffles them. No other cards in a main-game zone are moved to their corresponding subgame zone. Randomly determine which player goes first. The subgame proceeds like a normal game, following all other rules in section 103, "Starting the Game."
Wording changed712.2Details
As the subgame starts, an entirely new set of game zones is created. Each player takes all the cards in his or her main-game library, moves them to his or her subgame library, and shuffles them. No other cards in a main-game zone are moved to their corresponding subgame zone, except as specified in rules 712.2a-c. Randomly determine which player goes first. The subgame proceeds like a normal game, following all other rules in section 103, "Starting the Game."
Wording changed & Renumbered
712.2→ 713.2DetailsPreviously
7. Additional Rules
712. SubgamesThen
7. Additional Rules
713. SubgamesAs the subgame starts, an entirely new set of game zones is created. Each player takes all the cards in his or her main-game library, moves them to his or her subgame library, and shuffles them. No other cards in a main-game zone are moved to their corresponding subgame zone, except as specified in rules
712713.2a-c. Randomly determine which player goes first. The subgame proceeds like a normal game, following all other rules in section 103, "Starting the Game."Wording changed713.2Details
As the subgame starts, an entirely new set of game zones is created. Each player takes all the cards in his or her main-game library, moves them to his or her subgame library, and shuffles them. No other cards in a main-game zone are moved to their corresponding subgame zone, except as specified in rules 713.2a-c. Randomly determine which player goes first. The subgame proceeds like a normal game, following all other rules in
sectionrule 103, "Starting the Game."Wording changed713.2Details
As the subgame starts, an entirely new set of game zones is created. Each player takes all the cards in his or her main-game library, moves them to his or her subgame library, and shuffles them. No other cards in a main-game zone are moved to their corresponding subgame zone, except as specified in rules 713.2a
-c. Randomly determine which player goes first. The subgame proceeds like a normal game, following all other rules in rule 103, "Starting the Game."Wording changed713.2Details
As the subgame starts, an entirely new set of game zones is created. Each player takes all the cards in his or her main-game library, moves them to his or her subgame library, and shuffles them. No other cards in a main-game zone are moved to their corresponding subgame zone, except as specified in rules 713.2a
c–d. Randomly determine which player goes first. The subgame proceeds like a normal game, following all other rules in rule 103, "Starting the Game."Wording changed713.2Details
As the subgame starts, an entirely new set of game zones is created. Each player takes all the cards in his or her main-game library, moves them to his or her subgame library, and shuffles them. No other cards in a main-game zone are moved to their corresponding subgame zone, except as specified in rules 713.2a
–-d. Randomly determine which player goes first. The subgame proceeds like a normal game, following all other rules in rule 103, "Starting the Game."Wording changed713.2Details
As the subgame starts, an entirely new set of game zones is created.All _Magic_ cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional _Magic_ cards, are involved in the new game, even if those cards were not originally involved in the restarted game.Each player takes all the cards in his or her main-game library, moves them to his or her subgame library, and shuffles them.Example: A player casts Living Wish, bringing a creature card into the game from outside the game.No other cards in a main-game zone are moved to their corresponding subgame zone, except as specified in rules 713.2a-d.Then that game is restarted.Randomly determine which player goes first.The creature card will be part of that player's library when the new game begins.The subgame proceeds like a normal game, following all other rules in rule 103, "Starting the Game."Wording changed713.2Details
All
_Magic_cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional_Magic_cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn't change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player's library when the new game begins.Wording changed & Renumbered
713.2→ 714.2DetailsPreviously
7. Additional Rules
713. Restarting the GameThen
7. Additional Rules
714. Restarting the GameAll _Magic_ cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional _Magic_ cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn't change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player's library when the new game begins.
Wording changed714.2Details
All
_Magic_cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional_Magic_cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn't change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player's library when the new game begins.Renumbered
714.2→ 716.2DetailsPreviously
7. Additional Rules
714. Restarting the GameThen
7. Additional Rules
716. Restarting the GameAll Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
Renumbered
716.2→ 717.2DetailsPreviously
7. Additional Rules
716. Restarting the GameThen
7. Additional Rules
717. Restarting the GameAll Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
Renumbered
717.2→ 718.2DetailsPreviously
7. Additional Rules
717. Restarting the GameThen
7. Additional Rules
718. Restarting the GameAll Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
Renumbered
718.2→ 719.2DetailsPreviously
7. Additional Rules
718. Restarting the GameThen
7. Additional Rules
719. Restarting the GameAll Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
Renumbered
719.2→ 721.2DetailsPreviously
7. Additional Rules
719. Restarting the GameThen
7. Additional Rules
721. Restarting the GameAll Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
Renumbered
721.2→ 722.2DetailsPreviously
7. Additional Rules
721. Restarting the GameThen
7. Additional Rules
722. Restarting the GameAll Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
Renumbered
722.2→ 723.2DetailsPreviously
7. Additional Rules
722. Restarting the GameThen
7. Additional Rules
723. Restarting the GameAll Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
Renumbered
723.2→ 724.2DetailsPreviously
7. Additional Rules
723. Restarting the GameThen
7. Additional Rules
724. Restarting the GameAll Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
Renumbered
724.2→ 723.2DetailsPreviously
7. Additional Rules
724. Restarting the GameThen
7. Additional Rules
723. Restarting the GameAll Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
Renumbered
723.2→ 724.2DetailsPreviously
7. Additional Rules
723. Restarting the GameThen
7. Additional Rules
724. Restarting the GameAll Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
Renumbered
724.2→ 725.2DetailsPreviously
7. Additional Rules
724. Restarting the GameThen
7. Additional Rules
725. Restarting the GameAll Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
Renumbered
725.2→ 726.2DetailsPreviously
7. Additional Rules
725. Restarting the GameThen
7. Additional Rules
726. Restarting the GameAll Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
Renumbered
726.2→ 727.2DetailsPreviously
7. Additional Rules
726. Restarting the GameThen
7. Additional Rules
727. Restarting the GameAll Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.