Rule evolution

Rule 727.2

Previously numbered 712.2, 713.2, 714.2, 716.2, 717.2, 718.2, 719.2, 721.2, 722.2, 723.2, 724.2, 725.2, 726.2.

Earliest archived Rules release: 2009-10-01 · 10 wording revisions · 15 renumberings

  1. Earliest archived Rules release712.2Details
    As the subgame starts, an entirely new set of game zones is created. Each player takes all the cards in his or her main-game library, moves them to his or her subgame library, and shuffles them. No other cards in a main-game zone are moved to their corresponding subgame zone. Randomly determine which player goes first. The subgame proceeds like a normal game, following all other rules in section 103, "Starting the Game."
  2. Wording changed712.2Details
    As the subgame starts, an entirely new set of game zones is created. Each player takes all the cards in his or her main-game library, moves them to his or her subgame library, and shuffles them. No other cards in a main-game zone are moved to their corresponding subgame zone, except as specified in rules 712.2a-c. Randomly determine which player goes first. The subgame proceeds like a normal game, following all other rules in section 103, "Starting the Game."
  3. Wording changed & Renumbered712.2 → 713.2Details

    Previously
    7. Additional Rules
    712. Subgames

    Then
    7. Additional Rules
    713. Subgames

    As the subgame starts, an entirely new set of game zones is created. Each player takes all the cards in his or her main-game library, moves them to his or her subgame library, and shuffles them. No other cards in a main-game zone are moved to their corresponding subgame zone, except as specified in rules 712713.2a-c. Randomly determine which player goes first. The subgame proceeds like a normal game, following all other rules in section 103, "Starting the Game."
  4. Wording changed713.2Details
    As the subgame starts, an entirely new set of game zones is created. Each player takes all the cards in his or her main-game library, moves them to his or her subgame library, and shuffles them. No other cards in a main-game zone are moved to their corresponding subgame zone, except as specified in rules 713.2a-c. Randomly determine which player goes first. The subgame proceeds like a normal game, following all other rules in sectionrule 103, "Starting the Game."
  5. Wording changed713.2Details
    As the subgame starts, an entirely new set of game zones is created. Each player takes all the cards in his or her main-game library, moves them to his or her subgame library, and shuffles them. No other cards in a main-game zone are moved to their corresponding subgame zone, except as specified in rules 713.2a-­c. Randomly determine which player goes first. The subgame proceeds like a normal game, following all other rules in rule 103, "Starting the Game."
  6. Wording changed713.2Details
    As the subgame starts, an entirely new set of game zones is created. Each player takes all the cards in his or her main-game library, moves them to his or her subgame library, and shuffles them. No other cards in a main-game zone are moved to their corresponding subgame zone, except as specified in rules 713.2a­c–d. Randomly determine which player goes first. The subgame proceeds like a normal game, following all other rules in rule 103, "Starting the Game."
  7. Wording changed713.2Details
    As the subgame starts, an entirely new set of game zones is created. Each player takes all the cards in his or her main-game library, moves them to his or her subgame library, and shuffles them. No other cards in a main-game zone are moved to their corresponding subgame zone, except as specified in rules 713.2a-d. Randomly determine which player goes first. The subgame proceeds like a normal game, following all other rules in rule 103, "Starting the Game."
  8. Wording changed713.2Details
    As the subgame starts, an entirely new set of game zones is created. All _Magic_ cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional _Magic_ cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Each player takes all the cards in his or her main-game library, moves them to his or her subgame library, and shuffles them. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. No other cards in a main-game zone are moved to their corresponding subgame zone, except as specified in rules 713.2a-d. Then that game is restarted. Randomly determine which player goes first. The creature card will be part of that player's library when the new game begins.The subgame proceeds like a normal game, following all other rules in rule 103, "Starting the Game."
  9. Wording changed713.2Details
    All _Magic_ cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional _Magic_ cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn't change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player's library when the new game begins.
  10. Wording changed & Renumbered713.2 → 714.2Details

    Previously
    7. Additional Rules
    713. Restarting the Game

    Then
    7. Additional Rules
    714. Restarting the Game

    All _Magic_ cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional _Magic_ cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn't change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player's library when the new game begins.
  11. Wording changed714.2Details
    All _Magic_ cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional _Magic_ cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn't change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player's library when the new game begins.
  12. Renumbered714.2 → 716.2Details

    Previously
    7. Additional Rules
    714. Restarting the Game

    Then
    7. Additional Rules
    716. Restarting the Game

    All Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
  13. Renumbered716.2 → 717.2Details

    Previously
    7. Additional Rules
    716. Restarting the Game

    Then
    7. Additional Rules
    717. Restarting the Game

    All Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
  14. Renumbered717.2 → 718.2Details

    Previously
    7. Additional Rules
    717. Restarting the Game

    Then
    7. Additional Rules
    718. Restarting the Game

    All Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
  15. Renumbered718.2 → 719.2Details

    Previously
    7. Additional Rules
    718. Restarting the Game

    Then
    7. Additional Rules
    719. Restarting the Game

    All Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
  16. Renumbered719.2 → 721.2Details

    Previously
    7. Additional Rules
    719. Restarting the Game

    Then
    7. Additional Rules
    721. Restarting the Game

    All Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
  17. Renumbered721.2 → 722.2Details

    Previously
    7. Additional Rules
    721. Restarting the Game

    Then
    7. Additional Rules
    722. Restarting the Game

    All Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
  18. Renumbered722.2 → 723.2Details

    Previously
    7. Additional Rules
    722. Restarting the Game

    Then
    7. Additional Rules
    723. Restarting the Game

    All Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
  19. Renumbered723.2 → 724.2Details

    Previously
    7. Additional Rules
    723. Restarting the Game

    Then
    7. Additional Rules
    724. Restarting the Game

    All Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
  20. Renumbered724.2 → 723.2Details

    Previously
    7. Additional Rules
    724. Restarting the Game

    Then
    7. Additional Rules
    723. Restarting the Game

    All Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
  21. Renumbered723.2 → 724.2Details

    Previously
    7. Additional Rules
    723. Restarting the Game

    Then
    7. Additional Rules
    724. Restarting the Game

    All Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
  22. Renumbered724.2 → 725.2Details

    Previously
    7. Additional Rules
    724. Restarting the Game

    Then
    7. Additional Rules
    725. Restarting the Game

    All Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
  23. Renumbered725.2 → 726.2Details

    Previously
    7. Additional Rules
    725. Restarting the Game

    Then
    7. Additional Rules
    726. Restarting the Game

    All Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.
  24. Renumbered726.2 → 727.2Details

    Previously
    7. Additional Rules
    726. Restarting the Game

    Then
    7. Additional Rules
    727. Restarting the Game

    All Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins. Example: A player casts Living Wish, bringing a creature card into the game from outside the game. Then that game is restarted. The creature card will be part of that player’s library when the new game begins.

Current in the latest available Rules
Unchanged since 2026-08-07.