Rule evolution

Rule 106.13

Previously numbered 106.10, 106.11, 106.12.

Earliest archived Rules release: 2010-07-16 · 1 wording revision · 3 renumberings

  1. Added106.10Details
    One card (Drain Power) puts all mana from one player's mana pool into another player's mana pool. (Note that these may be the same player.) This empties the former player's mana pool and causes the mana emptied this way to be put into the latter player's mana pool. Which permanents, spells, and/or abilities produced that mana are unchanged, as are any restrictions or additional effects associated with any of that mana.
  2. Renumbered106.10 → 106.11Details

    Previously
    1. Game Concepts
    106. Mana

    Then
    1. Game Concepts
    106. Mana

    One card (Drain Power) puts all mana from one player's mana pool into another player's mana pool. (Note that these may be the same player.) This empties the former player's mana pool and causes the mana emptied this way to be put into the latter player's mana pool. Which permanents, spells, and/or abilities produced that mana are unchanged, as are any restrictions or additional effects associated with any of that mana.
  3. Renumbered106.11 → 106.12Details

    Previously
    1. Game Concepts
    106. Mana

    Then
    1. Game Concepts
    106. Mana

    One card (Drain Power) puts all mana from one player’s mana pool into another player’s mana pool. (Note that these may be the same player.) This empties the former player’s mana pool and causes the mana emptied this way to be put into the latter player’s mana pool. Which permanents, spells, and/or abilities produced that mana are unchanged, as are any restrictions or additional effects associated with any of that mana.
  4. Wording changed106.12Details
    One card (Drain Power) puts all mana from one player's mana pool into another player's mana pool. One card (Drain Power) causes one player to lose unspent mana and another to add "the mana lost this way." (Note that these may be the same player.) This empties the former player's mana pool and causes the mana emptied this way to be put into the latter player's mana pool. Which permanents, spells, and/or abilities produced that mana are unchanged, as are any restrictions or additional effects associated with any of that mana.
  5. Renumbered106.12 → 106.13Details

    Previously
    1. Game Concepts
    106. Mana

    Then
    1. Game Concepts
    106. Mana

    One card (Drain Power) causes one player to lose unspent mana and another to add “the mana lost this way.” (Note that these may be the same player.) This empties the former player’s mana pool and causes the mana emptied this way to be put into the latter player’s mana pool. Which permanents, spells, and/or abilities produced that mana are unchanged, as are any restrictions or additional effects associated with any of that mana.

Current in the latest available Rules
Unchanged since 2026-08-07.