Rule evolution
Rule 106.13
Previously numbered 106.10, 106.11, 106.12.
Earliest archived Rules release: 2010-07-16 · 1 wording revision · 3 renumberings
Added106.10Details
One card (Drain Power) puts all mana from one player's mana pool into another player's mana pool. (Note that these may be the same player.) This empties the former player's mana pool and causes the mana emptied this way to be put into the latter player's mana pool. Which permanents, spells, and/or abilities produced that mana are unchanged, as are any restrictions or additional effects associated with any of that mana.
Renumbered
106.10→ 106.11DetailsPreviously
1. Game Concepts
106. ManaThen
1. Game Concepts
106. ManaOne card (Drain Power) puts all mana from one player's mana pool into another player's mana pool. (Note that these may be the same player.) This empties the former player's mana pool and causes the mana emptied this way to be put into the latter player's mana pool. Which permanents, spells, and/or abilities produced that mana are unchanged, as are any restrictions or additional effects associated with any of that mana.
Renumbered
106.11→ 106.12DetailsPreviously
1. Game Concepts
106. ManaThen
1. Game Concepts
106. ManaOne card (Drain Power) puts all mana from one player’s mana pool into another player’s mana pool. (Note that these may be the same player.) This empties the former player’s mana pool and causes the mana emptied this way to be put into the latter player’s mana pool. Which permanents, spells, and/or abilities produced that mana are unchanged, as are any restrictions or additional effects associated with any of that mana.
Wording changed106.12Details
One card (Drain Power) puts all mana from one player's mana pool into another player's mana pool.One card (Drain Power) causes one player to lose unspent mana and another to add "the mana lost this way." (Note that these may be the same player.) This empties the former player's mana pool and causes the mana emptied this way to be put into the latter player's mana pool. Which permanents, spells, and/or abilities produced that mana are unchanged, as are any restrictions or additional effects associated with any of that mana.Renumbered
106.12→ 106.13DetailsPreviously
1. Game Concepts
106. ManaThen
1. Game Concepts
106. ManaOne card (Drain Power) causes one player to lose unspent mana and another to add “the mana lost this way.” (Note that these may be the same player.) This empties the former player’s mana pool and causes the mana emptied this way to be put into the latter player’s mana pool. Which permanents, spells, and/or abilities produced that mana are unchanged, as are any restrictions or additional effects associated with any of that mana.