Rule evolution
Rule 730.2c
Previously numbered 721.2c, 723.2c, 724.2c, 725.2c, 726.2c, 727.2c, 728.2c, 729.2c.
Earliest archived Rules release: 2020-04-17 · 0 wording revisions · 10 renumberings
Added721.2cDetails
Because a merged permanent is the same object that it was before, it hasn’t just come under a player’s control, any continuous effects that affected it continue to do so, and so on.
Renumbered
721.2c→ 723.2cDetailsPreviously
7. Additional Rules
721. Merging with PermanentsThen
7. Additional Rules
723. Merging with PermanentsBecause a merged permanent is the same object that it was before, it hasn’t just come under a player’s control, any continuous effects that affected it continue to do so, and so on.
Renumbered
723.2c→ 724.2cDetailsPreviously
7. Additional Rules
723. Merging with PermanentsThen
7. Additional Rules
724. Merging with PermanentsBecause a merged permanent is the same object that it was before, it hasn’t just come under a player’s control, any continuous effects that affected it continue to do so, and so on.
Renumbered
724.2c→ 725.2cDetailsPreviously
7. Additional Rules
724. Merging with PermanentsThen
7. Additional Rules
725. Merging with PermanentsBecause a merged permanent is the same object that it was before, it hasn’t just come under a player’s control, any continuous effects that affected it continue to do so, and so on.
Renumbered
725.2c→ 726.2cDetailsPreviously
7. Additional Rules
725. Merging with PermanentsThen
7. Additional Rules
726. Merging with PermanentsBecause a merged permanent is the same object that it was before, it hasn’t just come under a player’s control, any continuous effects that affected it continue to do so, and so on.
Renumbered
726.2c→ 725.2cDetailsPreviously
7. Additional Rules
726. Merging with PermanentsThen
7. Additional Rules
725. Merging with PermanentsBecause a merged permanent is the same object that it was before, it hasn’t just come under a player’s control, any continuous effects that affected it continue to do so, and so on.
Renumbered
725.2c→ 726.2cDetailsPreviously
7. Additional Rules
725. Merging with PermanentsThen
7. Additional Rules
726. Merging with PermanentsBecause a merged permanent is the same object that it was before, it hasn’t just come under a player’s control, any continuous effects that affected it continue to do so, and so on.
Renumbered
726.2c→ 727.2cDetailsPreviously
7. Additional Rules
726. Merging with PermanentsThen
7. Additional Rules
727. Merging with PermanentsBecause a merged permanent is the same object that it was before, it hasn’t just come under a player’s control, any continuous effects that affected it continue to do so, and so on.
Renumbered
727.2c→ 728.2cDetailsPreviously
7. Additional Rules
727. Merging with PermanentsThen
7. Additional Rules
728. Merging with PermanentsBecause a merged permanent is the same object that it was before, it hasn’t just come under a player’s control, any continuous effects that affected it continue to do so, and so on.
Renumbered
728.2c→ 729.2cDetailsPreviously
7. Additional Rules
728. Merging with PermanentsThen
7. Additional Rules
729. Merging with PermanentsBecause a merged permanent is the same object that it was before, it hasn’t just come under a player’s control, any continuous effects that affected it continue to do so, and so on.
Renumbered
729.2c→ 730.2cDetailsPreviously
7. Additional Rules
729. Merging with PermanentsThen
7. Additional Rules
730. Merging with PermanentsBecause a merged permanent is the same object that it was before, it hasn’t just come under a player’s control, any continuous effects that affected it continue to do so, and so on.