Rule evolution
Rule 731.1
Previously numbered 724.1, 725.1, 726.1, 727.1, 728.1, 729.1, 730.1.
Earliest archived Rules release: 2021-09-24 · 0 wording revisions · 9 renumberings
Added724.1Details
Day and night are designations that the game itself can have. The game starts with neither designation. “It becomes day” and “it becomes night” refer to the game gaining the day or night designation. It can become day or night through the daybound and nightbound keyword abilities (see rule 702.145). Other effects can also make it day or night. Once it has become day or night, the game will have exactly one of those designations from that point forward.
Renumbered
724.1→ 725.1DetailsPreviously
7. Additional Rules
724. Day and NightThen
7. Additional Rules
725. Day and NightDay and night are designations that the game itself can have. The game starts with neither designation. “It becomes day” and “it becomes night” refer to the game gaining the day or night designation. It can become day or night through the daybound and nightbound keyword abilities (see rule 702.145). Other effects can also make it day or night. Once it has become day or night, the game will have exactly one of those designations from that point forward.
Renumbered
725.1→ 726.1DetailsPreviously
7. Additional Rules
725. Day and NightThen
7. Additional Rules
726. Day and NightDay and night are designations that the game itself can have. The game starts with neither designation. “It becomes day” and “it becomes night” refer to the game gaining the day or night designation. It can become day or night through the daybound and nightbound keyword abilities (see rule 702.145). Other effects can also make it day or night. Once it has become day or night, the game will have exactly one of those designations from that point forward.
Renumbered
726.1→ 727.1DetailsPreviously
7. Additional Rules
726. Day and NightThen
7. Additional Rules
727. Day and NightDay and night are designations that the game itself can have. The game starts with neither designation. “It becomes day” and “it becomes night” refer to the game gaining the day or night designation. It can become day or night through the daybound and nightbound keyword abilities (see rule 702.145). Other effects can also make it day or night. Once it has become day or night, the game will have exactly one of those designations from that point forward.
Renumbered
727.1→ 726.1DetailsPreviously
7. Additional Rules
727. Day and NightThen
7. Additional Rules
726. Day and NightDay and night are designations that the game itself can have. The game starts with neither designation. “It becomes day” and “it becomes night” refer to the game gaining the day or night designation. It can become day or night through the daybound and nightbound keyword abilities (see rule 702.145). Other effects can also make it day or night. Once it has become day or night, the game will have exactly one of those designations from that point forward.
Renumbered
726.1→ 727.1DetailsPreviously
7. Additional Rules
726. Day and NightThen
7. Additional Rules
727. Day and NightDay and night are designations that the game itself can have. The game starts with neither designation. “It becomes day” and “it becomes night” refer to the game gaining the day or night designation. It can become day or night through the daybound and nightbound keyword abilities (see rule 702.145). Other effects can also make it day or night. Once it has become day or night, the game will have exactly one of those designations from that point forward.
Renumbered
727.1→ 728.1DetailsPreviously
7. Additional Rules
727. Day and NightThen
7. Additional Rules
728. Day and NightDay and night are designations that the game itself can have. The game starts with neither designation. “It becomes day” and “it becomes night” refer to the game gaining the day or night designation. It can become day or night through the daybound and nightbound keyword abilities (see rule 702.145). Other effects can also make it day or night. Once it has become day or night, the game will have exactly one of those designations from that point forward.
Renumbered
728.1→ 729.1DetailsPreviously
7. Additional Rules
728. Day and NightThen
7. Additional Rules
729. Day and NightDay and night are designations that the game itself can have. The game starts with neither designation. “It becomes day” and “it becomes night” refer to the game gaining the day or night designation. It can become day or night through the daybound and nightbound keyword abilities (see rule 702.145). Other effects can also make it day or night. Once it has become day or night, the game will have exactly one of those designations from that point forward.
Renumbered
729.1→ 730.1DetailsPreviously
7. Additional Rules
729. Day and NightThen
7. Additional Rules
730. Day and NightDay and night are designations that the game itself can have. The game starts with neither designation. “It becomes day” and “it becomes night” refer to the game gaining the day or night designation. It can become day or night through the daybound and nightbound keyword abilities (see rule 702.145). Other effects can also make it day or night. Once it has become day or night, the game will have exactly one of those designations from that point forward.
Renumbered
730.1→ 731.1DetailsPreviously
7. Additional Rules
730. Day and NightThen
7. Additional Rules
731. Day and NightDay and night are designations that the game itself can have. The game starts with neither designation. “It becomes day” and “it becomes night” refer to the game gaining the day or night designation. It can become day or night through the daybound and nightbound keyword abilities (see rule 702.145). Other effects can also make it day or night. Once it has become day or night, the game will have exactly one of those designations from that point forward.