Rule evolution

Rule 106.6

Earliest archived Rules release: 2009-10-01 · 3 wording revisions · 0 renumberings

  1. Earliest archived Rules release106.6Details
    Some spells or abilities that produce mana restrict how that mana can be spent, or have an additional effect that affects the spell or ability that mana is spent on. This doesn't affect the mana's type. Example: A player's mana pool contains {1}{U} which can be spent only to pay cumulative upkeep costs. That player activates Doubling Cube's ability, which reads "{3}, {T}: Double the amount of each type of mana in your mana pool." The player's mana pool now has {2}{U}{U} in it, {1}{U} of which can be spent on anything.
  2. Wording changed106.6Details
    Some spells or abilities that produce mana restrict how that mana can be spent, or have an additional effect that affects the spell or ability that mana is spent on, or create a delayed triggered ability (see rule 603.7a) that triggers when that mana is spent. This doesn't affect the mana's type. Example: A player's mana pool contains {1}{U} which can be spent only to pay cumulative upkeep costs. That player activates Doubling Cube's ability, which reads "{3}, {T}: Double the amount of each type of mana in your mana pool." The player's mana pool now has {2}{U}{U} in it, {1}{U} of which can be spent on anything.
  3. Wording changed106.6Details
    Some spells or abilities that produce mana restrict how that mana can be spent, have an additional effect that affects the spell or ability that mana is spent on, or create a delayed triggered ability (see rule 603.7a) that triggers when that mana is spent. This doesn't affect the mana's type. Example: A player's mana pool contains {1R}{UG} which can be spent only to paycast cumulativecreature upkeep costsspells. That player activates Doubling Cube's ability, which reads "{3}, {T}: Double the amount of each type of mana in your mana pool." The player's mana pool now has {2R}{UR}{UG}{G} in it, {1R}{UG} of which can be spent on anything.
  4. Wording changed106.6Details
    Some spells or abilities that produce mana restrict how that mana can be spent, have an additional effect that affects the spell or ability that mana is spent on, or create a delayed triggered ability (see rule 603.7a) that triggers when that mana is spent. This doesn't affect the mana's type. Example: A player's mana pool contains {R}{G} which can be spent only to cast creature spells. That player activates Doubling Cube's ability, which reads "{3}, {T}: Double the amount of each type of manaunspent in your mana poolyou have." The player's mana pool now has {R}{R}{G}{G} in it, {R}{G} of which can be spent on anything.

Current in the latest available Rules
Unchanged since 2026-08-07.