Rule evolution

Rule 120.8

Previously numbered 118.8, 119.8.

Earliest archived Rules release: 2009-10-01 · 0 wording revisions · 2 renumberings

  1. Earliest archived Rules release118.8Details
    If a source would deal 0 damage, it does not deal damage at all. That means abilities that trigger on damage being dealt won't trigger. It also means that replacement effects that would increase the damage dealt by that source, or would have that source deal that damage to a different object or player, have no event to replace, so they have no effect.
  2. Renumbered118.8 → 119.8Details

    Previously
    1. Game Concepts
    118. Damage

    Then
    1. Game Concepts
    119. Damage

    If a source would deal 0 damage, it does not deal damage at all. That means abilities that trigger on damage being dealt won't trigger. It also means that replacement effects that would increase the damage dealt by that source, or would have that source deal that damage to a different object or player, have no event to replace, so they have no effect.
  3. Renumbered119.8 → 120.8Details

    Previously
    1. Game Concepts
    119. Damage

    Then
    1. Game Concepts
    120. Damage

    If a source would deal 0 damage, it does not deal damage at all. That means abilities that trigger on damage being dealt won’t trigger. It also means that replacement effects that would increase the damage dealt by that source, or would have that source deal that damage to a different object or player, have no event to replace, so they have no effect.

Current in the latest available Rules
Unchanged since 2026-08-07.