Rule evolution
Rule 120.8
Previously numbered 118.8, 119.8.
Earliest archived Rules release: 2009-10-01 · 0 wording revisions · 2 renumberings
Earliest archived Rules release118.8Details
If a source would deal 0 damage, it does not deal damage at all. That means abilities that trigger on damage being dealt won't trigger. It also means that replacement effects that would increase the damage dealt by that source, or would have that source deal that damage to a different object or player, have no event to replace, so they have no effect.
Renumbered
118.8→ 119.8DetailsPreviously
1. Game Concepts
118. DamageThen
1. Game Concepts
119. DamageIf a source would deal 0 damage, it does not deal damage at all. That means abilities that trigger on damage being dealt won't trigger. It also means that replacement effects that would increase the damage dealt by that source, or would have that source deal that damage to a different object or player, have no event to replace, so they have no effect.
Renumbered
119.8→ 120.8DetailsPreviously
1. Game Concepts
119. DamageThen
1. Game Concepts
120. DamageIf a source would deal 0 damage, it does not deal damage at all. That means abilities that trigger on damage being dealt won’t trigger. It also means that replacement effects that would increase the damage dealt by that source, or would have that source deal that damage to a different object or player, have no event to replace, so they have no effect.