Rule evolution
Rule 903.12h
Previously numbered 903.11g, 903.11h.
Earliest archived Rules release: 2018-07-13 · 1 wording revision · 2 renumberings
Added903.11gDetails
Brawl games do not use the state-based action described in rule 704.5v, which causes a player to lose the game if they’ve been dealt 21 or more combat damage by a commander.
Renumbered
903.11g→ 903.11hDetailsPreviously
9. Casual Variants
903. CommanderThen
9. Casual Variants
903. CommanderBrawl games do not use the state-based action described in rule 704.5v, which causes a player to lose the game if they've been dealt 21 or more combat damage by a commander.
Renumbered
903.11h→ 903.12hDetailsPreviously
9. Casual Variants
903. CommanderThen
9. Casual Variants
903. CommanderBrawl games do not use the state-based action described in rule 704.5v, which causes a player to lose the game if they’ve been dealt 21 or more combat damage by a commander.
Wording changed903.12hDetails
Brawl games do not use the state-based action described in rule 704.
5v6c, which causes a player to lose the game if they've been dealt 21 or more combat damage by a commander.