Rule evolution
Rule 117.2e
Previously numbered 115.2e, 116.2e.
Earliest archived Rules release: 2009-10-01 · 0 wording revisions · 2 renumberings
Earliest archived Rules release115.2eDetails
Resolving spells and abilities may instruct players to make choices or take actions, or may allow players to activate mana abilities. Even if a player is doing so, no player has priority while a spell or ability is resolving. See rule 608, "Resolving Spells and Abilities."
Renumbered
115.2e→ 116.2eDetailsPreviously
1. Game Concepts
115. Timing and PriorityThen
1. Game Concepts
116. Timing and PriorityResolving spells and abilities may instruct players to make choices or take actions, or may allow players to activate mana abilities. Even if a player is doing so, no player has priority while a spell or ability is resolving. See rule 608, "Resolving Spells and Abilities."
Renumbered
116.2e→ 117.2eDetailsPreviously
1. Game Concepts
116. Timing and PriorityThen
1. Game Concepts
117. Timing and PriorityResolving spells and abilities may instruct players to make choices or take actions, or may allow players to activate mana abilities. Even if a player is doing so, no player has priority while a spell or ability is resolving. See rule 608, “Resolving Spells and Abilities.”