Rule evolution

Rule 702.26n

Previously numbered 702.25m, 702.25n.

Earliest archived Rules release: 2018-04-27 · 1 wording revision · 2 renumberings

  1. Added702.25mDetails
    In a multiplayer game, game rules may cause a phased-out permanent to leave the game or to be exiled once a player leaves the game. (See rules 800.4a and 800.4c.) If a phased-out permanent phased out under the control of a player who has left the game, that permanent phases in during the next untap step after that player’s next turn would have begun
  2. Wording changed702.25mDetails
    In a multiplayer game, game rules may cause a phased-out permanent to leave the game or to be exiled once a player leaves the game. (See rules 800.4a and 800.4c.) If a phased-out permanent phased out under the control of a player who has left the game, that permanent phases in during the next untap step after that player's next turn would have begun.
  3. Renumbered702.25m → 702.25nDetails

    Previously
    7. Additional Rules
    702. Keyword Abilities

    Then
    7. Additional Rules
    702. Keyword Abilities

    In a multiplayer game, game rules may cause a phased-out permanent to leave the game or to be exiled once a player leaves the game. (See rules 800.4a and 800.4c.) If a phased-out permanent phased out under the control of a player who has left the game, that permanent phases in during the next untap step after that player’s next turn would have begun.
  4. Renumbered702.25n → 702.26nDetails

    Previously
    7. Additional Rules
    702. Keyword Abilities

    Then
    7. Additional Rules
    702. Keyword Abilities

    In a multiplayer game, game rules may cause a phased-out permanent to leave the game or to be exiled once a player leaves the game. (See rules 800.4a and 800.4c.) If a phased-out permanent phased out under the control of a player who has left the game, that permanent phases in during the next untap step after that player’s next turn would have begun.

Current in the latest available Rules
Unchanged since 2026-08-07.