Rule evolution
Rule 613.10
Previously numbered 613.9.
Earliest archived Rules release: 2009-10-01 · 1 wording revision · 1 renumbering
Earliest archived Rules release613.9Details
Some continuous effects affect players rather than objects. For example, an effect might give a player protection from red. All such effects are applied in timestamp order after the determination of objects' characteristics. See also the rules for timestamp order and dependency (rules 613.6 and 613.7).
Wording changed & Renumbered
613.9→ 613.10DetailsPreviously
6. Spells, Abilities, and Effects
613. Interaction of Continuous EffectsThen
6. Spells, Abilities, and Effects
613. Interaction of Continuous EffectsSome continuous effects affect players rather than objects. For example, an effect might give a player protection from red. All such effects are applied in timestamp order after the determination of objects' characteristics. See also the rules for timestamp order and dependency (rules 613.
67 and 613.78).