Rule evolution

Rule 613.10

Previously numbered 613.9.

Earliest archived Rules release: 2009-10-01 · 1 wording revision · 1 renumbering

  1. Earliest archived Rules release613.9Details
    Some continuous effects affect players rather than objects. For example, an effect might give a player protection from red. All such effects are applied in timestamp order after the determination of objects' characteristics. See also the rules for timestamp order and dependency (rules 613.6 and 613.7).
  2. Wording changed & Renumbered613.9 → 613.10Details

    Previously
    6. Spells, Abilities, and Effects
    613. Interaction of Continuous Effects

    Then
    6. Spells, Abilities, and Effects
    613. Interaction of Continuous Effects

    Some continuous effects affect players rather than objects. For example, an effect might give a player protection from red. All such effects are applied in timestamp order after the determination of objects' characteristics. See also the rules for timestamp order and dependency (rules 613.67 and 613.78).

Current in the latest available Rules
Unchanged since 2026-08-07.