Rule evolution
Rule 714.4
Previously numbered 715.4.
Earliest archived Rules release: 2016-07-22 · 2 wording revisions · 2 renumberings
Added714.4Details
If information about an object in the game would be visible to the player being controlled, it’s visible to both that player and the controller of the player. If information about cards outside the game would be visible to the player being controlled, it’s visible only to that player, not the controller of the player. Example: The controller of a player can see that player’s hand and the face of any face-down creatures he or she controls.
Wording changed714.4Details
If information about an object in the game would be visible to the player being controlled, it's visible to both that player and the controller of the player.If the number of lore counters on a Saga permanent is greater than or equal to its final chapter number, and it isn't the source of a chapter ability that has triggered but not yet left the stack, that Saga's controller sacrifices it.If information about cards outside the game would be visible to the player being controlled, it's visible only to that player, not the controller of the player.This state-based action doesn't use the stack.Example: The controller of a player can see that player's hand and the face of any face-down creatures he or she controls.Renumbered
714.4→ 715.4DetailsPreviously
7. Additional Rules
714. Saga CardsThen
7. Additional Rules
715. Saga CardsIf the number of lore counters on a Saga permanent is greater than or equal to its final chapter number, and it isn’t the source of a chapter ability that has triggered but not yet left the stack, that Saga’s controller sacrifices it. This state-based action doesn’t use the stack.
Renumbered
715.4→ 714.4DetailsPreviously
7. Additional Rules
715. Saga CardsThen
7. Additional Rules
714. Saga CardsIf the number of lore counters on a Saga permanent is greater than or equal to its final chapter number, and it isn’t the source of a chapter ability that has triggered but not yet left the stack, that Saga’s controller sacrifices it. This state-based action doesn’t use the stack.
Wording changed714.4Details
If the number of lore counters on a Saga permanent with one or more chapter abilities is greater than or equal to its final chapter number, and it isn't the source of a chapter ability that has triggered but not yet left the stack, that Saga's controller sacrifices it. This state-based action doesn't use the stack.