Rule evolution

Rule 113.9

Previously numbered 112.9.

Earliest archived Rules release: 2009-10-01 · 1 wording revision · 1 renumbering

  1. Earliest archived Rules release112.9Details
    Activated and triggered abilities on the stack aren't spells, and therefore can't be countered by anything that counters only spells. Activated and triggered abilities on the stack can be countered by effects that specifically counter abilities, as well as by the rules (for example, an ability with one or more targets is countered if all its targets become illegal). Static abilities don't use the stack and thus can't be countered at all.
  2. Wording changed112.9Details
    Activated and triggered abilities on the stack aren't spells, and therefore can't be countered by anything that counters only spells. Activated and triggered abilities on the stack can be countered by effects that specifically counter abilities, as well as by the rules (for example, an ability with one or more targets is countered if all its targets become illegal). Static abilities don't use the stack and thus can't be countered at all.
  3. Renumbered112.9 → 113.9Details

    Previously
    1. Game Concepts
    112. Abilities

    Then
    1. Game Concepts
    113. Abilities

    Activated and triggered abilities on the stack aren’t spells, and therefore can’t be countered by anything that counters only spells. Activated and triggered abilities on the stack can be countered by effects that specifically counter abilities. Static abilities don’t use the stack and thus can’t be countered at all.

Current in the latest available Rules
Unchanged since 2026-08-07.