Rule evolution
Rule 712.16
Previously numbered 711.9, 711.10, 711.11, 711.12, 712.12.
Earliest archived Rules release: 2015-01-23 · 2 wording revisions · 5 renumberings
Added711.9Details
Double-faced permanents can’t be turned face down. If a spell or ability tries to turn a double-faced permanent face down, nothing happens.
Renumbered
711.9→ 711.10DetailsPreviously
7. Additional Rules
711. Double-Faced CardsThen
7. Additional Rules
711. Double-Faced CardsDouble-faced permanents can’t be turned face down. If a spell or ability tries to turn a double-faced permanent face down, nothing happens.
Renumbered
711.10→ 711.11DetailsPreviously
7. Additional Rules
711. Double-Faced CardsThen
7. Additional Rules
711. Double-Faced CardsDouble-faced permanents can’t be turned face down. If a spell or ability tries to turn a double-faced permanent face down, nothing happens.
Renumbered
711.11→ 711.12DetailsPreviously
7. Additional Rules
711. Double-Faced CardsThen
7. Additional Rules
711. Double-Faced CardsDouble-faced permanents can’t be turned face down. If a spell or ability tries to turn a double-faced permanent face down, nothing happens.
Renumbered
711.12→ 712.12DetailsPreviously
7. Additional Rules
711. Double-Faced CardsThen
7. Additional Rules
712. Double-Faced CardsDouble-faced permanents can’t be turned face down. If a spell or ability tries to turn a double-faced permanent face down, nothing happens.
Wording changed & Renumbered
712.12→ 712.16DetailsPreviously
7. Additional Rules
712. Double-Faced CardsThen
7. Additional Rules
712. Double-Faced CardsDoubleMelded permanents and other double-faced permanents can't be turned face down. If a spell or ability tries to turn a double-faced permanent face down, nothing happens.Wording changed712.16Details
Melded permanents and other double-faced permanents can't be turned face down. If a spell or ability tries to turn a double-faced permanent face down, nothing happens and that effect doesn't change any of its characteristics or their copiable values.