Rule evolution

Rule 701.35a

Previously numbered 701.26a, 701.27a, 701.28a, 701.29a.

Earliest archived Rules release: 2012-10-01 · 0 wording revisions · 4 renumberings

  1. Added701.26aDetails
    Certain spells and abilities can detain a permanent. Until the next turn of the controller of that spell or ability, that permanent can't attack or block and its activated abilities can't be activated.
  2. Renumbered701.26a → 701.27aDetails

    Previously
    7. Additional Rules
    701. Keyword Actions

    Then
    7. Additional Rules
    701. Keyword Actions

    Certain spells and abilities can detain a permanent. Until the next turn of the controller of that spell or ability, that permanent can’t attack or block and its activated abilities can’t be activated.
  3. Renumbered701.27a → 701.28aDetails

    Previously
    7. Additional Rules
    701. Keyword Actions

    Then
    7. Additional Rules
    701. Keyword Actions

    Certain spells and abilities can detain a permanent. Until the next turn of the controller of that spell or ability, that permanent can’t attack or block and its activated abilities can’t be activated.
  4. Renumbered701.28a → 701.29aDetails

    Previously
    7. Additional Rules
    701. Keyword Actions

    Then
    7. Additional Rules
    701. Keyword Actions

    Certain spells and abilities can detain a permanent. Until the next turn of the controller of that spell or ability, that permanent can’t attack or block and its activated abilities can’t be activated.
  5. Renumbered701.29a → 701.35aDetails

    Previously
    7. Additional Rules
    701. Keyword Actions

    Then
    7. Additional Rules
    701. Keyword Actions

    Certain spells and abilities can detain a permanent. Until the next turn of the controller of that spell or ability, that permanent can’t attack or block and its activated abilities can’t be activated.

Current in the latest available Rules
Unchanged since 2026-08-07.