Rule evolution
Rule 115.9
Previously numbered 113.7, 113.8, 114.8, 114.9.
Earliest archived Rules release: 2009-10-01 · 0 wording revisions · 4 renumberings
Earliest archived Rules release113.7Details
Some objects check what another spell or ability is targeting. Depending on the wording, these may check the current state of the targets, the state of the targets at the time they were selected, or both.
Renumbered
113.7→ 113.8DetailsPreviously
1. Game Concepts
113. TargetsThen
1. Game Concepts
113. TargetsSome objects check what another spell or ability is targeting. Depending on the wording, these may check the current state of the targets, the state of the targets at the time they were selected, or both.
Renumbered
113.8→ 114.8DetailsPreviously
1. Game Concepts
113. TargetsThen
1. Game Concepts
114. TargetsSome objects check what another spell or ability is targeting. Depending on the wording, these may check the current state of the targets, the state of the targets at the time they were selected, or both.
Renumbered
114.8→ 114.9DetailsPreviously
1. Game Concepts
114. TargetsThen
1. Game Concepts
114. TargetsSome objects check what another spell or ability is targeting. Depending on the wording, these may check the current state of the targets, the state of the targets at the time they were selected, or both.
Renumbered
114.9→ 115.9DetailsPreviously
1. Game Concepts
114. TargetsThen
1. Game Concepts
115. TargetsSome objects check what another spell or ability is targeting. Depending on the wording, these may check the current state of the targets, the state of the targets at the time they were selected, or both.