Rule evolution

Rule 115.9

Previously numbered 113.7, 113.8, 114.8, 114.9.

Earliest archived Rules release: 2009-10-01 · 0 wording revisions · 4 renumberings

  1. Earliest archived Rules release113.7Details
    Some objects check what another spell or ability is targeting. Depending on the wording, these may check the current state of the targets, the state of the targets at the time they were selected, or both.
  2. Renumbered113.7 → 113.8Details

    Previously
    1. Game Concepts
    113. Targets

    Then
    1. Game Concepts
    113. Targets

    Some objects check what another spell or ability is targeting. Depending on the wording, these may check the current state of the targets, the state of the targets at the time they were selected, or both.
  3. Renumbered113.8 → 114.8Details

    Previously
    1. Game Concepts
    113. Targets

    Then
    1. Game Concepts
    114. Targets

    Some objects check what another spell or ability is targeting. Depending on the wording, these may check the current state of the targets, the state of the targets at the time they were selected, or both.
  4. Renumbered114.8 → 114.9Details

    Previously
    1. Game Concepts
    114. Targets

    Then
    1. Game Concepts
    114. Targets

    Some objects check what another spell or ability is targeting. Depending on the wording, these may check the current state of the targets, the state of the targets at the time they were selected, or both.
  5. Renumbered114.9 → 115.9Details

    Previously
    1. Game Concepts
    114. Targets

    Then
    1. Game Concepts
    115. Targets

    Some objects check what another spell or ability is targeting. Depending on the wording, these may check the current state of the targets, the state of the targets at the time they were selected, or both.

Current in the latest available Rules
Unchanged since 2026-08-07.