Rule evolution

Rule 727.3

Previously numbered 712.3, 713.3, 715.3, 717.3, 718.3, 719.3, 721.3, 722.3, 723.3, 724.3, 725.3, 726.3.

Earliest archived Rules release: 2009-10-01 · 4 wording revisions · 14 renumberings

  1. Earliest archived Rules release712.3Details
    Any rules regarding the size of a player's deck are ignored for the subgame. However, because each player draws seven cards when a game begins, any player with fewer than seven cards in his or her deck will lose the subgame when state-based actions are checked during the upkeep step of the first turn, regardless of any mulligans that player takes. (See rule 704, "State-Based Actions.")
  2. Renumbered712.3 → 713.3Details

    Previously
    7. Additional Rules
    712. Subgames

    Then
    7. Additional Rules
    713. Subgames

    Any rules regarding the size of a player's deck are ignored for the subgame. However, because each player draws seven cards when a game begins, any player with fewer than seven cards in his or her deck will lose the subgame when state-based actions are checked during the upkeep step of the first turn, regardless of any mulligans that player takes. (See rule 704, "State-Based Actions.")
  3. Wording changed713.3Details
    Any rules regarding the size of a player's deck are ignored for the subgame. However,Because because each player draws seven cards when athe new game begins, any player with fewer than seven cards in his or her decklibrary will lose the subgamegame when state-based actions are checked during the upkeep step of the first turn, regardless of any mulligans that player takes. (See rule 704, "State-Based Actions.")
  4. Wording changed713.3Details
    Because each player draws seven cards when the new game begins, any player with fewer than seven cards in his or her library will lose the game when state-based actions are checked during the upkeep step of the first turn, regardless of any mulligans that player takes. (See rule 704, "State- Based Actions.")
  5. Wording changed & Renumbered713.3 → 715.3Details

    Previously
    7. Additional Rules
    713. Restarting the Game

    Then
    7. Additional Rules
    715. Subgames

    Because each player draws seven cards when thea new game begins, any player with fewer than seven cards in his or her librarydeck will lose the gamesubgame when state-based actions are checked during the upkeep step of the first turn, regardless of any mulligans that player takes. (See rule 704, "State- Based Actions.")
  6. Renumbered715.3 → 717.3Details

    Previously
    7. Additional Rules
    715. Subgames

    Then
    7. Additional Rules
    717. Subgames

    Because each player draws seven cards when a game begins, any player with fewer than seven cards in his or her deck will lose the subgame when state-based actions are checked during the upkeep step of the first turn, regardless of any mulligans that player takes. (See rule 704, “State-Based Actions.”)
  7. Renumbered717.3 → 718.3Details

    Previously
    7. Additional Rules
    717. Subgames

    Then
    7. Additional Rules
    718. Subgames

    Because each player draws seven cards when a game begins, any player with fewer than seven cards in his or her deck will lose the subgame when state-based actions are checked during the upkeep step of the first turn, regardless of any mulligans that player takes. (See rule 704, “State-Based Actions.”)
  8. Wording changed718.3Details
    Because each player draws seven cards when athe new game begins, any player with fewer than seven cards in histheir orlibrary her deck will lose the subgamegame when state-based actions are checked during the upkeep step of the first turn, regardless of any mulligans that player takes. (See rule 704, "State-Based Actions.")
  9. Renumbered718.3 → 719.3Details

    Previously
    7. Additional Rules
    718. Restarting the Game

    Then
    7. Additional Rules
    719. Restarting the Game

    Because each player draws seven cards when the new game begins, any player with fewer than seven cards in their library will lose the game when state-based actions are checked during the upkeep step of the first turn, regardless of any mulligans that player takes. (See rule 704, “State-Based Actions.”)
  10. Renumbered719.3 → 721.3Details

    Previously
    7. Additional Rules
    719. Restarting the Game

    Then
    7. Additional Rules
    721. Restarting the Game

    Because each player draws seven cards when the new game begins, any player with fewer than seven cards in their library will lose the game when state-based actions are checked during the upkeep step of the first turn, regardless of any mulligans that player takes. (See rule 704, “State-Based Actions.”)
  11. Renumbered721.3 → 722.3Details

    Previously
    7. Additional Rules
    721. Restarting the Game

    Then
    7. Additional Rules
    722. Restarting the Game

    Because each player draws seven cards when the new game begins, any player with fewer than seven cards in their library will lose the game when state-based actions are checked during the upkeep step of the first turn, regardless of any mulligans that player takes. (See rule 704, “State-Based Actions.”)
  12. Renumbered722.3 → 723.3Details

    Previously
    7. Additional Rules
    722. Restarting the Game

    Then
    7. Additional Rules
    723. Restarting the Game

    Because each player draws seven cards when the new game begins, any player with fewer than seven cards in their library will lose the game when state-based actions are checked during the upkeep step of the first turn, regardless of any mulligans that player takes. (See rule 704, “State-Based Actions.”)
  13. Renumbered723.3 → 724.3Details

    Previously
    7. Additional Rules
    723. Restarting the Game

    Then
    7. Additional Rules
    724. Restarting the Game

    Because each player draws seven cards when the new game begins, any player with fewer than seven cards in their library will lose the game when state-based actions are checked during the upkeep step of the first turn, regardless of any mulligans that player takes. (See rule 704, “State-Based Actions.”)
  14. Renumbered724.3 → 723.3Details

    Previously
    7. Additional Rules
    724. Restarting the Game

    Then
    7. Additional Rules
    723. Restarting the Game

    Because each player draws seven cards when the new game begins, any player with fewer than seven cards in their library will lose the game when state-based actions are checked during the upkeep step of the first turn, regardless of any mulligans that player takes. (See rule 704, “State-Based Actions.”)
  15. Renumbered723.3 → 724.3Details

    Previously
    7. Additional Rules
    723. Restarting the Game

    Then
    7. Additional Rules
    724. Restarting the Game

    Because each player draws seven cards when the new game begins, any player with fewer than seven cards in their library will lose the game when state-based actions are checked during the upkeep step of the first turn, regardless of any mulligans that player takes. (See rule 704, “State-Based Actions.”)
  16. Renumbered724.3 → 725.3Details

    Previously
    7. Additional Rules
    724. Restarting the Game

    Then
    7. Additional Rules
    725. Restarting the Game

    Because each player draws seven cards when the new game begins, any player with fewer than seven cards in their library will lose the game when state-based actions are checked during the upkeep step of the first turn, regardless of any mulligans that player takes. (See rule 704, “State-Based Actions.”)
  17. Renumbered725.3 → 726.3Details

    Previously
    7. Additional Rules
    725. Restarting the Game

    Then
    7. Additional Rules
    726. Restarting the Game

    Because each player draws seven cards when the new game begins, any player with fewer than seven cards in their library will lose the game when state-based actions are checked during the upkeep step of the first turn, regardless of any mulligans that player takes. (See rule 704, “State-Based Actions.”)
  18. Renumbered726.3 → 727.3Details

    Previously
    7. Additional Rules
    726. Restarting the Game

    Then
    7. Additional Rules
    727. Restarting the Game

    Because each player draws seven cards when the new game begins, any player with fewer than seven cards in their library will lose the game when state-based actions are checked during the upkeep step of the first turn, regardless of any mulligans that player takes. (See rule 704, “State-Based Actions.”)

Current in the latest available Rules
Unchanged since 2026-08-07.