Rule evolution

Rule 702.124a

Previously numbered 702.123a.

Earliest archived Rules release: 2016-11-11 · 3 wording revisions · 1 renumbering

  1. Added702.123aDetails
    Partner is an ability that modifies the rules for deck construction in the Commander variant (see rule 903), and it functions before the game begins. Rather than a single legendary creature card, you may designate two legendary creature cards as your commander if each has partner.
  2. Renumbered702.123a → 702.124aDetails

    Previously
    7. Additional Rules
    702. Keyword Abilities

    Then
    7. Additional Rules
    702. Keyword Abilities

    Partner is an ability that modifies the rules for deck construction in the Commander variant (see rule 903), and it functions before the game begins. Rather than a single legendary creature card, you may designate two legendary creature cards as your commander if each has partner.
  3. Wording changed702.124aDetails
    Partner isabilities anare abilitykeyword abilities that modifiesmodify the rules for deck construction in the Commander variant (see rule 903), and itthey functionsfunction before the game begins. RatherEach thanpartner aability singleallows legendary creature card, you mayto designate two legendary creature cards as your commander ifrather eachthan has partnerone. Each partner ability has its own requirements for those two commanders. The partner abilities are: partner, partner with [name], friends forever, choose a Background, and Doctor's companion.
  4. Wording changed702.124aDetails
    Partner abilities are keyword abilities that modify the rules for deck construction in the Commander variant (see rule 903), and they function before the game begins. Each partner ability allows you to designate two legendary cards as your commander rather than one. Each partner ability has its own requirements for those two commanders. The partner abilities are: partner, partner—[text], partner with [name], friends forever, choose a Background, and Doctor's companion.
  5. Wording changed702.124aDetails
    Partner abilities are keyword abilities that modify the rules for deck construction in the Commander variant (see rule 903), and they function before the game begins. Each partner ability allows you to designate two legendary cards as your commander rather than one. Each partner ability has its own requirements for those two commanders. The partner abilities are: partner, partner—[text], partner with [name], friends forever, choose a Background, and Doctor's companion.

Current in the latest available Rules
Unchanged since 2026-08-07.