Rule evolution

Rule 601.6a

Previously numbered 601.4a, 601.5a.

Earliest archived Rules release: 2022-04-29 · 0 wording revisions · 2 renumberings

  1. Added601.4aDetails
    Once a player has begun casting a spell that had flash because certain conditions were met or that could be cast as though it had flash because certain conditions were met (see 601.3d), they may continue to cast that spell as though it had flash even if those conditions stop being met.
  2. Renumbered601.4a → 601.5aDetails

    Previously
    6. Spells, Abilities, and Effects
    601. Casting Spells

    Then
    6. Spells, Abilities, and Effects
    601. Casting Spells

    Once a player has begun casting a spell that had flash because certain conditions were met or that could be cast as though it had flash because certain conditions were met (see 601.3d), they may continue to cast that spell as though it had flash even if those conditions stop being met.
  3. Renumbered601.5a → 601.6aDetails

    Previously
    6. Spells, Abilities, and Effects
    601. Casting Spells

    Then
    6. Spells, Abilities, and Effects
    601. Casting Spells

    Once a player has begun casting a spell that had flash because certain conditions were met or that could be cast as though it had flash because certain conditions were met (see 601.3d), they may continue to cast that spell as though it had flash even if those conditions stop being met.

Current in the latest available Rules
Unchanged since 2026-08-07.