Rule evolution
Rule 601.6a
Previously numbered 601.4a, 601.5a.
Earliest archived Rules release: 2022-04-29 · 0 wording revisions · 2 renumberings
Added601.4aDetails
Once a player has begun casting a spell that had flash because certain conditions were met or that could be cast as though it had flash because certain conditions were met (see 601.3d), they may continue to cast that spell as though it had flash even if those conditions stop being met.
Renumbered
601.4a→ 601.5aDetailsPreviously
6. Spells, Abilities, and Effects
601. Casting SpellsThen
6. Spells, Abilities, and Effects
601. Casting SpellsOnce a player has begun casting a spell that had flash because certain conditions were met or that could be cast as though it had flash because certain conditions were met (see 601.3d), they may continue to cast that spell as though it had flash even if those conditions stop being met.
Renumbered
601.5a→ 601.6aDetailsPreviously
6. Spells, Abilities, and Effects
601. Casting SpellsThen
6. Spells, Abilities, and Effects
601. Casting SpellsOnce a player has begun casting a spell that had flash because certain conditions were met or that could be cast as though it had flash because certain conditions were met (see 601.3d), they may continue to cast that spell as though it had flash even if those conditions stop being met.