Rule evolution

Rule 810.7f

Previously numbered 806.7f, 806.8f.

Earliest archived Rules release: 2009-10-01 · 0 wording revisions · 2 renumberings

  1. Earliest archived Rules release806.7fDetails
    As the combat damage step begins, the active team announces how each attacking creature will assign its combat damage. If an attacking creature would assign combat damage to the defending team, the active team chooses only one of the defending players for that creature to assign its combat damage to. Then the defending team announces how each blocking creature will assign its combat damage. See rule 510.1.
  2. Renumbered806.7f → 806.8fDetails

    Previously
    8. Multiplayer Rules
    806. Two-Headed Giant Variant

    Then
    8. Multiplayer Rules
    806. Two-Headed Giant Variant

    As the combat damage step begins, the active team announces how each attacking creature will assign its combat damage. If an attacking creature would assign combat damage to the defending team, the active team chooses only one of the defending players for that creature to assign its combat damage to. Then the defending team announces how each blocking creature will assign its combat damage. See rule 510.1.
  3. Renumbered806.8f → 810.7fDetails

    Previously
    8. Multiplayer Rules
    806. Two-Headed Giant Variant

    Then
    8. Multiplayer Rules
    810. Two-Headed Giant Variant

    As the combat damage step begins, the active team announces how each attacking creature will assign its combat damage. If an attacking creature would assign combat damage to the defending team, the active team chooses only one of the defending players for that creature to assign its combat damage to. Then the defending team announces how each blocking creature will assign its combat damage. See rule 510.1.
  4. Removed810.7fDetails
    As the combat damage step begins, the active team announces how each attacking creature will assign its combat damage. If an attacking creature would assign combat damage to the defending team, the active team chooses only one of the defending players for that creature to assign its combat damage to. Then the defending team announces how each blocking creature will assign its combat damage. See rule 510.1.

Not present in the latest available Rules