Rule evolution
Rule 810.7f
Previously numbered 806.7f, 806.8f.
Earliest archived Rules release: 2009-10-01 · 0 wording revisions · 2 renumberings
Earliest archived Rules release806.7fDetails
As the combat damage step begins, the active team announces how each attacking creature will assign its combat damage. If an attacking creature would assign combat damage to the defending team, the active team chooses only one of the defending players for that creature to assign its combat damage to. Then the defending team announces how each blocking creature will assign its combat damage. See rule 510.1.
Renumbered
806.7f→ 806.8fDetailsPreviously
8. Multiplayer Rules
806. Two-Headed Giant VariantThen
8. Multiplayer Rules
806. Two-Headed Giant VariantAs the combat damage step begins, the active team announces how each attacking creature will assign its combat damage. If an attacking creature would assign combat damage to the defending team, the active team chooses only one of the defending players for that creature to assign its combat damage to. Then the defending team announces how each blocking creature will assign its combat damage. See rule 510.1.
Renumbered
806.8f→ 810.7fDetailsPreviously
8. Multiplayer Rules
806. Two-Headed Giant VariantThen
8. Multiplayer Rules
810. Two-Headed Giant VariantAs the combat damage step begins, the active team announces how each attacking creature will assign its combat damage. If an attacking creature would assign combat damage to the defending team, the active team chooses only one of the defending players for that creature to assign its combat damage to. Then the defending team announces how each blocking creature will assign its combat damage. See rule 510.1.
Removed810.7fDetails
As the combat damage step begins, the active team announces how each attacking creature will assign its combat damage. If an attacking creature would assign combat damage to the defending team, the active team chooses only one of the defending players for that creature to assign its combat damage to. Then the defending team announces how each blocking creature will assign its combat damage. See rule 510.1.