Rule evolution
Rule 703.4e
Previously numbered 703.4d.
Earliest archived Rules release: 2010-06-18 · 5 wording revisions · 1 renumbering
Added703.4dDetails
In an Archenemy game (see rule 904), immediately after the archenemy's precombat main phase begins, that player sets the top card of his or her scheme deck in motion. See rule 701.21.
Wording changed703.4dDetails
In an Archenemy game (see rule 904), immediately after the archenemy's precombat main phase begins, that player sets the top card of his or her scheme deck in motion. See rule 701.
2122.Wording changed703.4dDetails
In an Archenemy game (see rule 904), immediately after the archenemy's precombat main phase begins, that player sets the top card of his or her scheme deck in motion. See rule 701.
2223.Wording changed703.4dDetails
In an Archenemy game (see rule 904), immediately after the archenemy's precombat main phase begins, that player sets the top card of
histheiror herscheme deck in motion. See rule 701.2324.Wording changed703.4dDetails
In an Archenemy game (see rule 904), immediately after the archenemy's precombat main phase begins, that player sets the top card of their scheme deck in motion. See rule 701.
2425.Renumbered
703.4d→ 703.4eDetailsPreviously
7. Additional Rules
703. Turn-Based ActionsThen
7. Additional Rules
703. Turn-Based ActionsIn an Archenemy game (see rule 904), immediately after the archenemy’s precombat main phase begins, that player sets the top card of their scheme deck in motion. See rule 701.25.
Wording changed703.4eDetails
In an Archenemy game (see rule 904), immediately after the archenemy's precombat main phase begins, that player sets the top card of their scheme deck in motion. See rule 701.
2532.