Rule evolution

Rule 703.4e

Previously numbered 703.4d.

Earliest archived Rules release: 2010-06-18 · 5 wording revisions · 1 renumbering

  1. Added703.4dDetails
    In an Archenemy game (see rule 904), immediately after the archenemy's precombat main phase begins, that player sets the top card of his or her scheme deck in motion. See rule 701.21.
  2. Wording changed703.4dDetails
    In an Archenemy game (see rule 904), immediately after the archenemy's precombat main phase begins, that player sets the top card of his or her scheme deck in motion. See rule 701.2122.
  3. Wording changed703.4dDetails
    In an Archenemy game (see rule 904), immediately after the archenemy's precombat main phase begins, that player sets the top card of his or her scheme deck in motion. See rule 701.2223.
  4. Wording changed703.4dDetails
    In an Archenemy game (see rule 904), immediately after the archenemy's precombat main phase begins, that player sets the top card of histheir or her scheme deck in motion. See rule 701.2324.
  5. Wording changed703.4dDetails
    In an Archenemy game (see rule 904), immediately after the archenemy's precombat main phase begins, that player sets the top card of their scheme deck in motion. See rule 701.2425.
  6. Renumbered703.4d → 703.4eDetails

    Previously
    7. Additional Rules
    703. Turn-Based Actions

    Then
    7. Additional Rules
    703. Turn-Based Actions

    In an Archenemy game (see rule 904), immediately after the archenemy’s precombat main phase begins, that player sets the top card of their scheme deck in motion. See rule 701.25.
  7. Wording changed703.4eDetails
    In an Archenemy game (see rule 904), immediately after the archenemy's precombat main phase begins, that player sets the top card of their scheme deck in motion. See rule 701.2532.

Current in the latest available Rules
Unchanged since 2026-08-07.