Rule evolution

Rule 122.5

Previously numbered 120.4, 121.4, 121.5.

Earliest archived Rules release: 2009-10-01 · 2 wording revisions · 3 renumberings

  1. Earliest archived Rules release120.4Details
    If an effect says to "move" a counter, it means to take that counter from the object it's currently on and put it onto a second object. If the first and second objects are the same object, nothing happens. If the first object has no counters, nothing happens; the second object doesn't get a counter put on it. If the second object (or any possible second objects) are no longer in the correct zone when the effect would move the counter, nothing happens; a counter isn't removed from the first object.
  2. Wording changed120.4Details
    If an effect says to "move" a counter, it means to take that counter from the object it's currently on and put it onto a second object. If the first and second objects are the same object, nothing happens. If the first object has no counters, nothing happens; the second object doesn't get a counter put on it. If the second object (or any possible second objects) areis no longer in the correct zone when the effect would move the counter, nothing happens; a counter isn't removed from the first object.
  3. Renumbered120.4 → 121.4Details

    Previously
    1. Game Concepts
    120. Counters

    Then
    1. Game Concepts
    121. Counters

    If an effect says to "move" a counter, it means to take that counter from the object it's currently on and put it onto a second object. If the first and second objects are the same object, nothing happens. If the first object has no counters, nothing happens; the second object doesn't get a counter put on it. If the second object (or any possible second objects) is no longer in the correct zone when the effect would move the counter, nothing happens; a counter isn't removed from the first object.
  4. Renumbered121.4 → 121.5Details

    Previously
    1. Game Concepts
    121. Counters

    Then
    1. Game Concepts
    121. Counters

    If an effect says to "move" a counter, it means to take that counter from the object it's currently on and put it onto a second object. If the first and second objects are the same object, nothing happens. If the first object has no counters, nothing happens; the second object doesn't get a counter put on it. If the second object (or any possible second objects) is no longer in the correct zone when the effect would move the counter, nothing happens; a counter isn't removed from the first object.
  5. Wording changed121.5Details
    If an effect says to "move" a counter, it means to takeremove that counter from the object it's currently on and put it onto a second object. If the first and second objects are the same object, nothing happens. If either of these actions isn't possible, it's not possible to move a counter, and no counter is removed from or put onto anything. If the first object has no counters, nothing happens; the second object doesn't get a counter put on it. This may occur if the first and second objects are the same object; if the first object doesn't have the appropriate kind of counter on it; if the second object can't have counters put onto it; or if either object is no longer in the correct zone.If the second object (or any possible second objects) is no longer in the correct zone when the effect would move the counter, nothing happens; a counter isn't removed from the first object.
  6. Renumbered121.5 → 122.5Details

    Previously
    1. Game Concepts
    121. Counters

    Then
    1. Game Concepts
    122. Counters

    If an effect says to “move” a counter, it means to remove that counter from the object it’s currently on and put it onto a second object. If either of these actions isn’t possible, it’s not possible to move a counter, and no counter is removed from or put onto anything. This may occur if the first and second objects are the same object; if the first object doesn’t have the appropriate kind of counter on it; if the second object can’t have counters put onto it; or if either object is no longer in the correct zone.

Current in the latest available Rules
Unchanged since 2026-08-07.