Rule evolution

Rule 113.3c

Previously numbered 112.3c.

Earliest archived Rules release: 2009-10-01 · 1 wording revision · 1 renumbering

  1. Earliest archived Rules release112.3cDetails
    Triggered abilities have a trigger condition and an effect. They are written as "[Trigger condition], [effect]," and begin with the word "when," "whenever," or "at." Whenever the trigger event occurs, the ability is put on the stack the next time a player would receive priority and stays there until it's countered, it resolves, or it otherwise leaves the stack. See rule 603, "Handling Triggered Abilities."
  2. Wording changed112.3cDetails
    Triggered abilities have a trigger condition and an effect. They are written as "[Trigger condition], [effect]," and include (and usually begin with) the word "when," "whenever," or "at." Whenever the trigger event occurs, the ability is put on the stack the next time a player would receive priority and stays there until it's countered, it resolves, or it otherwise leaves the stack. See rule 603, "Handling Triggered Abilities."
  3. Renumbered112.3c → 113.3cDetails

    Previously
    1. Game Concepts
    112. Abilities

    Then
    1. Game Concepts
    113. Abilities

    Triggered abilities have a trigger condition and an effect. They are written as “[Trigger condition], [effect],” and include (and usually begin with) the word “when,” “whenever,” or “at.” Whenever the trigger event occurs, the ability is put on the stack the next time a player would receive priority and stays there until it’s countered, it resolves, or it otherwise leaves the stack. See rule 603, “Handling Triggered Abilities.”

Current in the latest available Rules
Unchanged since 2026-08-07.