Rule evolution
Rule 702.63a
Previously numbered 702.60a, 702.61a, 702.62a.
Earliest archived Rules release: 2009-10-01 · 1 wording revision · 3 renumberings
Earliest archived Rules release702.60aDetails
Vanishing is a keyword that represents three abilities. "Vanishing N" means "This permanent enters the battlefield with N time counters on it," "At the beginning of your upkeep, if this permanent has a time counter on it, remove a time counter from it," and "When the last time counter is removed from this permanent, sacrifice it."
Renumbered
702.60a→ 702.61aDetailsPreviously
7. Additional Rules
702. Keyword AbilitiesThen
7. Additional Rules
702. Keyword AbilitiesVanishing is a keyword that represents three abilities. "Vanishing N" means "This permanent enters the battlefield with N time counters on it," "At the beginning of your upkeep, if this permanent has a time counter on it, remove a time counter from it," and "When the last time counter is removed from this permanent, sacrifice it."
Renumbered
702.61a→ 702.62aDetailsPreviously
7. Additional Rules
702. Keyword AbilitiesThen
7. Additional Rules
702. Keyword AbilitiesVanishing is a keyword that represents three abilities. "Vanishing N" means "This permanent enters the battlefield with N time counters on it," "At the beginning of your upkeep, if this permanent has a time counter on it, remove a time counter from it," and "When the last time counter is removed from this permanent, sacrifice it."
Renumbered
702.62a→ 702.63aDetailsPreviously
7. Additional Rules
702. Keyword AbilitiesThen
7. Additional Rules
702. Keyword AbilitiesVanishing is a keyword that represents three abilities. “Vanishing N” means “This permanent enters the battlefield with N time counters on it,” “At the beginning of your upkeep, if this permanent has a time counter on it, remove a time counter from it,” and “When the last time counter is removed from this permanent, sacrifice it.”
Wording changed702.63aDetails
Vanishing is a keyword that represents three abilities. "Vanishing N" means "This permanent enters
the battlefieldwith N time counters on it," "At the beginning of your upkeep, if this permanent has a time counter on it, remove a time counter from it," and "When the last time counter is removed from this permanent, sacrifice it."