Rule evolution
Rule 119.4
Previously numbered 117.4, 118.4.
Earliest archived Rules release: 2009-10-01 · 3 wording revisions · 2 renumberings
Earliest archived Rules release117.4Details
If a cost or effect allows a player to pay an amount of life greater than 0, the player may do so only if his or her life total is greater than or equal to the amount of the payment. If a player pays life, the payment is subtracted from his or her life total. (Players can always pay 0 life.)
Wording changed117.4Details
If a cost or effect allows a player to pay an amount of life greater than 0, the player may do so only if his or her life total is greater than or equal to the amount of the payment. If a player pays life, the payment is subtracted from his or her life total; in other words, the player loses that much life. (Players can always pay 0 life.)
Renumbered
117.4→ 118.4DetailsPreviously
1. Game Concepts
117. LifeThen
1. Game Concepts
118. LifeIf a cost or effect allows a player to pay an amount of life greater than 0, the player may do so only if his or her life total is greater than or equal to the amount of the payment. If a player pays life, the payment is subtracted from his or her life total; in other words, the player loses that much life. (Players can always pay 0 life.)
Wording changed118.4Details
If a cost or effect allows a player to pay an amount of life greater than 0, the player may do so only if
histheiror herlife total is greater than or equal to the amount of the payment. If a player pays life, the payment is subtracted fromhistheiror herlife total; in other words, the player loses that much life. (Players can always pay 0 life.)Renumbered
118.4→ 119.4DetailsPreviously
1. Game Concepts
118. LifeThen
1. Game Concepts
119. LifeIf a cost or effect allows a player to pay an amount of life greater than 0, the player may do so only if their life total is greater than or equal to the amount of the payment. If a player pays life, the payment is subtracted from their life total; in other words, the player loses that much life. (Players can always pay 0 life.)
Wording changed119.4Details
If a cost or effect allows a player to pay an amount of life greater than 0, the player may do so only if their life total is greater than or equal to the amount of the payment. If a player pays life, the payment is subtracted from their life total; in other words, the player loses that much life.
(Players can always pay 0 life.)