Rule evolution

Rule 101.2

Earliest archived Rules release: 2009-10-01 · 2 wording revisions · 0 renumberings

  1. Earliest archived Rules release101.2Details
    When a rule or effect says something can happen and another effect says it can't, the "can't" effect wins. Example: If one effect reads "You may play an additional land this turn" and another reads "You can't play land cards this turn," the effect that precludes you from playing lands wins.
  2. Wording changed101.2Details
    When a rule or effect saysallows or directs something canto happen, and another effect saysstates that it can't happen, the "can't" effect winstakes precedence. Example: If one effect reads "You may play an additional land this turn" and another reads "You can't play land cards this turn," the effect that precludes you from playing lands wins.
  3. Wording changed101.2Details
    When a rule or effect allows or directs something to happen, and another effect states that it can't happen, the "can't" effect takes precedence. Example: If one effect reads "You may play an additional land this turn" and another reads "You can't play landlands cards this turn," the effect that precludes you from playing lands wins.

Current in the latest available Rules
Unchanged since 2026-08-07.