Rule evolution
Rule 400.11c
Previously numbered 400.10c.
Earliest archived Rules release: 2010-04-23 · 4 wording revisions · 1 renumbering
Added400.10cDetails
Cards outside the game can't be affected by spells or abilities, except for characteristic-defining abilities printed on them (see rule 604.3) and spells and abilities that allow those cards to be brought into the game.
Wording changed400.10cDetails
Cards outside the game can't be affected by spells or abilities, except for characteristic- defining abilities printed on them (see rule 604.3) and spells and abilities that allow those cards to be brought into the game.
Wording changed400.10cDetails
Cards outside the game can't be affected by spells or abilities, except for characteristic-
defining abilities printed on them (see rule 604.3) and spells and abilities that allow those cards to be brought into the game.Wording changed400.10cDetails
Cards outside the game can't be affected by spells or abilities, except for characteristic- defining abilities printed on them (see rule 604.3) and spells and abilities that allow those cards to be brought into the game.
Wording changed400.10cDetails
Cards outside the game can't be affected by spells or abilities, except for characteristic-
defining abilities printed on them (see rule 604.3) and spells and abilities that allow those cards to be brought into the game.Renumbered
400.10c→ 400.11cDetailsPreviously
4. Zones
400. GeneralThen
4. Zones
400. GeneralCards outside the game can’t be affected by spells or abilities, except for characteristic-defining abilities printed on them (see rule 604.3) and spells and abilities that allow those cards to be brought into the game.