Rule evolution
Rule 118.7
Previously numbered 116.7, 117.7.
Earliest archived Rules release: 2009-10-01 · 1 wording revision · 2 renumberings
Earliest archived Rules release116.7Details
What a player actually needs to do to pay a cost may be changed or reduced by effects. If the mana component of a cost is reduced to nothing by cost reduction effects, it is considered to be {0}. Paying a cost changed or reduced by an effect counts as paying the original cost.
Wording changed116.7Details
What a player actually needs to do to pay a cost may be changed or reduced by effects. If the mana component of a cost is reduced to nothing by cost reduction effects, it's
isconsidered to be {0}. Paying a cost changed or reduced by an effect counts as paying the original cost.Renumbered
116.7→ 117.7DetailsPreviously
1. Game Concepts
116. CostsThen
1. Game Concepts
117. CostsWhat a player actually needs to do to pay a cost may be changed or reduced by effects. If the mana component of a cost is reduced to nothing by cost reduction effects, it's considered to be {0}. Paying a cost changed or reduced by an effect counts as paying the original cost.
Renumbered
117.7→ 118.7DetailsPreviously
1. Game Concepts
117. CostsThen
1. Game Concepts
118. CostsWhat a player actually needs to do to pay a cost may be changed or reduced by effects. If the mana component of a cost is reduced to nothing by cost reduction effects, it’s considered to be {0}. Paying a cost changed or reduced by an effect counts as paying the original cost.