Rule evolution

Rule 118.7

Previously numbered 116.7, 117.7.

Earliest archived Rules release: 2009-10-01 · 1 wording revision · 2 renumberings

  1. Earliest archived Rules release116.7Details
    What a player actually needs to do to pay a cost may be changed or reduced by effects. If the mana component of a cost is reduced to nothing by cost reduction effects, it is considered to be {0}. Paying a cost changed or reduced by an effect counts as paying the original cost.
  2. Wording changed116.7Details
    What a player actually needs to do to pay a cost may be changed or reduced by effects. If the mana component of a cost is reduced to nothing by cost reduction effects, it's is considered to be {0}. Paying a cost changed or reduced by an effect counts as paying the original cost.
  3. Renumbered116.7 → 117.7Details

    Previously
    1. Game Concepts
    116. Costs

    Then
    1. Game Concepts
    117. Costs

    What a player actually needs to do to pay a cost may be changed or reduced by effects. If the mana component of a cost is reduced to nothing by cost reduction effects, it's considered to be {0}. Paying a cost changed or reduced by an effect counts as paying the original cost.
  4. Renumbered117.7 → 118.7Details

    Previously
    1. Game Concepts
    117. Costs

    Then
    1. Game Concepts
    118. Costs

    What a player actually needs to do to pay a cost may be changed or reduced by effects. If the mana component of a cost is reduced to nothing by cost reduction effects, it’s considered to be {0}. Paying a cost changed or reduced by an effect counts as paying the original cost.

Current in the latest available Rules
Unchanged since 2026-08-07.