Rule evolution

Rule 117.1b

Previously numbered 115.1b, 116.1b.

Earliest archived Rules release: 2009-10-01 · 1 wording revision · 2 renumberings

  1. Earliest archived Rules release115.1bDetails
    A player may activate an activated ability any time he or she has priority.
  2. Renumbered115.1b → 116.1bDetails

    Previously
    1. Game Concepts
    115. Timing and Priority

    Then
    1. Game Concepts
    116. Timing and Priority

    A player may activate an activated ability any time he or she has priority.
  3. Wording changed116.1bDetails
    A player may activate an activated ability any time hethey orhave she has priority.
  4. Renumbered116.1b → 117.1bDetails

    Previously
    1. Game Concepts
    116. Timing and Priority

    Then
    1. Game Concepts
    117. Timing and Priority

    A player may activate an activated ability any time they have priority.

Current in the latest available Rules
Unchanged since 2026-08-07.