Rule evolution
Rule 117.1b
Previously numbered 115.1b, 116.1b.
Earliest archived Rules release: 2009-10-01 · 1 wording revision · 2 renumberings
Earliest archived Rules release115.1bDetails
A player may activate an activated ability any time he or she has priority.
Renumbered
115.1b→ 116.1bDetailsPreviously
1. Game Concepts
115. Timing and PriorityThen
1. Game Concepts
116. Timing and PriorityA player may activate an activated ability any time he or she has priority.
Wording changed116.1bDetails
A player may activate an activated ability any time
hetheyorhaveshe haspriority.Renumbered
116.1b→ 117.1bDetailsPreviously
1. Game Concepts
116. Timing and PriorityThen
1. Game Concepts
117. Timing and PriorityA player may activate an activated ability any time they have priority.