Rule evolution
Rule 115.7d
Previously numbered 113.6c, 114.6c, 114.6d, 114.7d.
Earliest archived Rules release: 2010-02-01 · 1 wording revision · 4 renumberings
Added113.6cDetails
If an effect allows a player to "choose new targets" for a spell or ability, the player may leave any number of the targets unchanged, even if those targets would be illegal. If the player chooses to change some or all of the targets, the new targets must be legal.
Renumbered
113.6c→ 114.6cDetailsPreviously
1. Game Concepts
113. TargetsThen
1. Game Concepts
114. TargetsIf an effect allows a player to "choose new targets" for a spell or ability, the player may leave any number of the targets unchanged, even if those targets would be illegal. If the player chooses to change some or all of the targets, the new targets must be legal.
Wording changed114.6cDetails
If an effect allows a player to "choose new targets" for a spell or ability, the player may leave any number of the targets unchanged, even if those targets would be illegal. If the player chooses to change some or all of the targets, the new targets must be legal and must not cause any unchanged targets to become illegal.
Renumbered
114.6c→ 114.6dDetailsPreviously
1. Game Concepts
114. TargetsThen
1. Game Concepts
114. TargetsIf an effect allows a player to "choose new targets" for a spell or ability, the player may leave any number of the targets unchanged, even if those targets would be illegal. If the player chooses to change some or all of the targets, the new targets must be legal and must not cause any unchanged targets to become illegal.
Renumbered
114.6d→ 114.7dDetailsPreviously
1. Game Concepts
114. TargetsThen
1. Game Concepts
114. TargetsIf an effect allows a player to “choose new targets” for a spell or ability, the player may leave any number of the targets unchanged, even if those targets would be illegal. If the player chooses to change some or all of the targets, the new targets must be legal and must not cause any unchanged targets to become illegal.
Renumbered
114.7d→ 115.7dDetailsPreviously
1. Game Concepts
114. TargetsThen
1. Game Concepts
115. TargetsIf an effect allows a player to “choose new targets” for a spell or ability, the player may leave any number of the targets unchanged, even if those targets would be illegal. If the player chooses to change some or all of the targets, the new targets must be legal and must not cause any unchanged targets to become illegal.