Rule evolution

Rule 117.2

Previously numbered 115.2, 116.2.

Earliest archived Rules release: 2009-10-01 · 0 wording revisions · 2 renumberings

  1. Earliest archived Rules release115.2Details
    Other kinds of abilities and actions are automatically generated or performed by the game rules, or are performed by players without receiving priority.
  2. Renumbered115.2 → 116.2Details

    Previously
    1. Game Concepts
    115. Timing and Priority

    Then
    1. Game Concepts
    116. Timing and Priority

    Other kinds of abilities and actions are automatically generated or performed by the game rules, or are performed by players without receiving priority.
  3. Renumbered116.2 → 117.2Details

    Previously
    1. Game Concepts
    116. Timing and Priority

    Then
    1. Game Concepts
    117. Timing and Priority

    Other kinds of abilities and actions are automatically generated or performed by the game rules, or are performed by players without receiving priority.

Current in the latest available Rules
Unchanged since 2026-08-07.