Rule evolution
Rule 117.2
Previously numbered 115.2, 116.2.
Earliest archived Rules release: 2009-10-01 · 0 wording revisions · 2 renumberings
Earliest archived Rules release115.2Details
Other kinds of abilities and actions are automatically generated or performed by the game rules, or are performed by players without receiving priority.
Renumbered
115.2→ 116.2DetailsPreviously
1. Game Concepts
115. Timing and PriorityThen
1. Game Concepts
116. Timing and PriorityOther kinds of abilities and actions are automatically generated or performed by the game rules, or are performed by players without receiving priority.
Renumbered
116.2→ 117.2DetailsPreviously
1. Game Concepts
116. Timing and PriorityThen
1. Game Concepts
117. Timing and PriorityOther kinds of abilities and actions are automatically generated or performed by the game rules, or are performed by players without receiving priority.