Rule evolution

Rule 731.2a

Previously numbered 724.3a, 724.2a, 725.2a, 726.2a, 727.2a, 728.2a, 729.2a, 730.2a.

Earliest archived Rules release: 2021-09-24 · 0 wording revisions · 10 renumberings

  1. Added724.3aDetails
    If it’s day and the previous turn’s active player didn’t cast any spells during that turn, it becomes night. Multiplayer games using the shared team turns option (see rule 805) use a modified rule: if it’s day and no player from the previous turn’s active team cast a spell during that turn, it becomes night.
  2. Renumbered724.3a → 724.2aDetails

    Previously
    No recorded parent context

    Then
    7. Additional Rules
    724. Day and Night

    If it’s day and the previous turn’s active player didn’t cast any spells during that turn, it becomes night. Multiplayer games using the shared team turns option (see rule 805) use a modified rule: if it’s day and no player from the previous turn’s active team cast a spell during that turn, it becomes night.
  3. Renumbered724.2a → 725.2aDetails

    Previously
    7. Additional Rules
    724. Day and Night

    Then
    7. Additional Rules
    725. Day and Night

    If it’s day and the previous turn’s active player didn’t cast any spells during that turn, it becomes night. Multiplayer games using the shared team turns option (see rule 805) use a modified rule: if it’s day and no player from the previous turn’s active team cast a spell during that turn, it becomes night.
  4. Renumbered725.2a → 726.2aDetails

    Previously
    7. Additional Rules
    725. Day and Night

    Then
    7. Additional Rules
    726. Day and Night

    If it’s day and the previous turn’s active player didn’t cast any spells during that turn, it becomes night. Multiplayer games using the shared team turns option (see rule 805) use a modified rule: if it’s day and no player from the previous turn’s active team cast a spell during that turn, it becomes night.
  5. Renumbered726.2a → 727.2aDetails

    Previously
    7. Additional Rules
    726. Day and Night

    Then
    7. Additional Rules
    727. Day and Night

    If it’s day and the previous turn’s active player didn’t cast any spells during that turn, it becomes night. Multiplayer games using the shared team turns option (see rule 805) use a modified rule: if it’s day and no player from the previous turn’s active team cast a spell during that turn, it becomes night.
  6. Renumbered727.2a → 726.2aDetails

    Previously
    7. Additional Rules
    727. Day and Night

    Then
    7. Additional Rules
    726. Day and Night

    If it’s day and the previous turn’s active player didn’t cast any spells during that turn, it becomes night. Multiplayer games using the shared team turns option (see rule 805) use a modified rule: if it’s day and no player from the previous turn’s active team cast a spell during that turn, it becomes night.
  7. Renumbered726.2a → 727.2aDetails

    Previously
    7. Additional Rules
    726. Day and Night

    Then
    7. Additional Rules
    727. Day and Night

    If it’s day and the previous turn’s active player didn’t cast any spells during that turn, it becomes night. Multiplayer games using the shared team turns option (see rule 805) use a modified rule: if it’s day and no player from the previous turn’s active team cast a spell during that turn, it becomes night.
  8. Renumbered727.2a → 728.2aDetails

    Previously
    7. Additional Rules
    727. Day and Night

    Then
    7. Additional Rules
    728. Day and Night

    If it’s day and the previous turn’s active player didn’t cast any spells during that turn, it becomes night. Multiplayer games using the shared team turns option (see rule 805) use a modified rule: if it’s day and no player from the previous turn’s active team cast a spell during that turn, it becomes night.
  9. Renumbered728.2a → 729.2aDetails

    Previously
    7. Additional Rules
    728. Day and Night

    Then
    7. Additional Rules
    729. Day and Night

    If it’s day and the previous turn’s active player didn’t cast any spells during that turn, it becomes night. Multiplayer games using the shared team turns option (see rule 805) use a modified rule: if it’s day and no player from the previous turn’s active team cast a spell during that turn, it becomes night.
  10. Renumbered729.2a → 730.2aDetails

    Previously
    7. Additional Rules
    729. Day and Night

    Then
    7. Additional Rules
    730. Day and Night

    If it’s day and the previous turn’s active player didn’t cast any spells during that turn, it becomes night. Multiplayer games using the shared team turns option (see rule 805) use a modified rule: if it’s day and no player from the previous turn’s active team cast a spell during that turn, it becomes night.
  11. Renumbered730.2a → 731.2aDetails

    Previously
    7. Additional Rules
    730. Day and Night

    Then
    7. Additional Rules
    731. Day and Night

    If it’s day and the previous turn’s active player didn’t cast any spells during that turn, it becomes night. Multiplayer games using the shared team turns option (see rule 805) use a modified rule: if it’s day and no player from the previous turn’s active team cast a spell during that turn, it becomes night.

Current in the latest available Rules
Unchanged since 2026-08-07.