Rule evolution
Rule 731.2a
Previously numbered 724.3a, 724.2a, 725.2a, 726.2a, 727.2a, 728.2a, 729.2a, 730.2a.
Earliest archived Rules release: 2021-09-24 · 0 wording revisions · 10 renumberings
Added724.3aDetails
If it’s day and the previous turn’s active player didn’t cast any spells during that turn, it becomes night. Multiplayer games using the shared team turns option (see rule 805) use a modified rule: if it’s day and no player from the previous turn’s active team cast a spell during that turn, it becomes night.
Renumbered
724.3a→ 724.2aDetailsPreviously
No recorded parent contextThen
7. Additional Rules
724. Day and NightIf it’s day and the previous turn’s active player didn’t cast any spells during that turn, it becomes night. Multiplayer games using the shared team turns option (see rule 805) use a modified rule: if it’s day and no player from the previous turn’s active team cast a spell during that turn, it becomes night.
Renumbered
724.2a→ 725.2aDetailsPreviously
7. Additional Rules
724. Day and NightThen
7. Additional Rules
725. Day and NightIf it’s day and the previous turn’s active player didn’t cast any spells during that turn, it becomes night. Multiplayer games using the shared team turns option (see rule 805) use a modified rule: if it’s day and no player from the previous turn’s active team cast a spell during that turn, it becomes night.
Renumbered
725.2a→ 726.2aDetailsPreviously
7. Additional Rules
725. Day and NightThen
7. Additional Rules
726. Day and NightIf it’s day and the previous turn’s active player didn’t cast any spells during that turn, it becomes night. Multiplayer games using the shared team turns option (see rule 805) use a modified rule: if it’s day and no player from the previous turn’s active team cast a spell during that turn, it becomes night.
Renumbered
726.2a→ 727.2aDetailsPreviously
7. Additional Rules
726. Day and NightThen
7. Additional Rules
727. Day and NightIf it’s day and the previous turn’s active player didn’t cast any spells during that turn, it becomes night. Multiplayer games using the shared team turns option (see rule 805) use a modified rule: if it’s day and no player from the previous turn’s active team cast a spell during that turn, it becomes night.
Renumbered
727.2a→ 726.2aDetailsPreviously
7. Additional Rules
727. Day and NightThen
7. Additional Rules
726. Day and NightIf it’s day and the previous turn’s active player didn’t cast any spells during that turn, it becomes night. Multiplayer games using the shared team turns option (see rule 805) use a modified rule: if it’s day and no player from the previous turn’s active team cast a spell during that turn, it becomes night.
Renumbered
726.2a→ 727.2aDetailsPreviously
7. Additional Rules
726. Day and NightThen
7. Additional Rules
727. Day and NightIf it’s day and the previous turn’s active player didn’t cast any spells during that turn, it becomes night. Multiplayer games using the shared team turns option (see rule 805) use a modified rule: if it’s day and no player from the previous turn’s active team cast a spell during that turn, it becomes night.
Renumbered
727.2a→ 728.2aDetailsPreviously
7. Additional Rules
727. Day and NightThen
7. Additional Rules
728. Day and NightIf it’s day and the previous turn’s active player didn’t cast any spells during that turn, it becomes night. Multiplayer games using the shared team turns option (see rule 805) use a modified rule: if it’s day and no player from the previous turn’s active team cast a spell during that turn, it becomes night.
Renumbered
728.2a→ 729.2aDetailsPreviously
7. Additional Rules
728. Day and NightThen
7. Additional Rules
729. Day and NightIf it’s day and the previous turn’s active player didn’t cast any spells during that turn, it becomes night. Multiplayer games using the shared team turns option (see rule 805) use a modified rule: if it’s day and no player from the previous turn’s active team cast a spell during that turn, it becomes night.
Renumbered
729.2a→ 730.2aDetailsPreviously
7. Additional Rules
729. Day and NightThen
7. Additional Rules
730. Day and NightIf it’s day and the previous turn’s active player didn’t cast any spells during that turn, it becomes night. Multiplayer games using the shared team turns option (see rule 805) use a modified rule: if it’s day and no player from the previous turn’s active team cast a spell during that turn, it becomes night.
Renumbered
730.2a→ 731.2aDetailsPreviously
7. Additional Rules
730. Day and NightThen
7. Additional Rules
731. Day and NightIf it’s day and the previous turn’s active player didn’t cast any spells during that turn, it becomes night. Multiplayer games using the shared team turns option (see rule 805) use a modified rule: if it’s day and no player from the previous turn’s active team cast a spell during that turn, it becomes night.