Rule evolution
Rule 104.3d
Earliest archived Rules release: 2009-10-01 · 1 wording revision · 0 renumberings
Earliest archived Rules release104.3dDetails
If a player has ten or more poison counters, he or she loses the game the next time a player would receive priority. (This is a state-based action. See rule 704.)
Wording changed104.3dDetails
If a player has ten or more poison counters,
hethatorplayersheloses the game the next time a player would receive priority. (This is a state-based action. See rule 704.)