Rule evolution

Rule 104.3d

Earliest archived Rules release: 2009-10-01 · 1 wording revision · 0 renumberings

  1. Earliest archived Rules release104.3dDetails
    If a player has ten or more poison counters, he or she loses the game the next time a player would receive priority. (This is a state-based action. See rule 704.)
  2. Wording changed104.3dDetails
    If a player has ten or more poison counters, hethat orplayer she loses the game the next time a player would receive priority. (This is a state-based action. See rule 704.)

Current in the latest available Rules
Unchanged since 2026-08-07.