Rule evolution
Rule 730.2b
Previously numbered 721.2b, 723.2b, 724.2b, 725.2b, 726.2b, 727.2b, 728.2b, 729.2b.
Earliest archived Rules release: 2020-04-17 · 0 wording revisions · 10 renumberings
Added721.2bDetails
As an object merges with a permanent, that object leaves its previous zone and becomes part of an object on the battlefield, but the resulting permanent isn’t considered to have just entered the battlefield.
Renumbered
721.2b→ 723.2bDetailsPreviously
7. Additional Rules
721. Merging with PermanentsThen
7. Additional Rules
723. Merging with PermanentsAs an object merges with a permanent, that object leaves its previous zone and becomes part of an object on the battlefield, but the resulting permanent isn’t considered to have just entered the battlefield.
Renumbered
723.2b→ 724.2bDetailsPreviously
7. Additional Rules
723. Merging with PermanentsThen
7. Additional Rules
724. Merging with PermanentsAs an object merges with a permanent, that object leaves its previous zone and becomes part of an object on the battlefield, but the resulting permanent isn’t considered to have just entered the battlefield.
Renumbered
724.2b→ 725.2bDetailsPreviously
7. Additional Rules
724. Merging with PermanentsThen
7. Additional Rules
725. Merging with PermanentsAs an object merges with a permanent, that object leaves its previous zone and becomes part of an object on the battlefield, but the resulting permanent isn’t considered to have just entered the battlefield.
Renumbered
725.2b→ 726.2bDetailsPreviously
7. Additional Rules
725. Merging with PermanentsThen
7. Additional Rules
726. Merging with PermanentsAs an object merges with a permanent, that object leaves its previous zone and becomes part of an object on the battlefield, but the resulting permanent isn’t considered to have just entered the battlefield.
Renumbered
726.2b→ 725.2bDetailsPreviously
7. Additional Rules
726. Merging with PermanentsThen
7. Additional Rules
725. Merging with PermanentsAs an object merges with a permanent, that object leaves its previous zone and becomes part of an object on the battlefield, but the resulting permanent isn’t considered to have just entered the battlefield.
Renumbered
725.2b→ 726.2bDetailsPreviously
7. Additional Rules
725. Merging with PermanentsThen
7. Additional Rules
726. Merging with PermanentsAs an object merges with a permanent, that object leaves its previous zone and becomes part of an object on the battlefield, but the resulting permanent isn’t considered to have just entered the battlefield.
Renumbered
726.2b→ 727.2bDetailsPreviously
7. Additional Rules
726. Merging with PermanentsThen
7. Additional Rules
727. Merging with PermanentsAs an object merges with a permanent, that object leaves its previous zone and becomes part of an object on the battlefield, but the resulting permanent isn’t considered to have just entered the battlefield.
Renumbered
727.2b→ 728.2bDetailsPreviously
7. Additional Rules
727. Merging with PermanentsThen
7. Additional Rules
728. Merging with PermanentsAs an object merges with a permanent, that object leaves its previous zone and becomes part of an object on the battlefield, but the resulting permanent isn’t considered to have just entered the battlefield.
Renumbered
728.2b→ 729.2bDetailsPreviously
7. Additional Rules
728. Merging with PermanentsThen
7. Additional Rules
729. Merging with PermanentsAs an object merges with a permanent, that object leaves its previous zone and becomes part of an object on the battlefield, but the resulting permanent isn’t considered to have just entered the battlefield.
Renumbered
729.2b→ 730.2bDetailsPreviously
7. Additional Rules
729. Merging with PermanentsThen
7. Additional Rules
730. Merging with PermanentsAs an object merges with a permanent, that object leaves its previous zone and becomes part of an object on the battlefield, but the resulting permanent isn’t considered to have just entered the battlefield.