Rule evolution
Rule 724.1c
Previously numbered 711.1b, 712.1b, 713.1b, 713.1c, 715.1c, 716.1c, 717.1c, 719.1c, 720.1c, 721.1c, 722.1c, 723.1c.
Earliest archived Rules release: 2009-10-01 · 0 wording revisions · 14 renumberings
Earliest archived Rules release711.1bDetails
Check state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
Renumbered
711.1b→ 712.1bDetailsPreviously
7. Additional Rules
711. Ending the TurnThen
7. Additional Rules
712. Ending the TurnCheck state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
Renumbered
712.1b→ 713.1bDetailsPreviously
7. Additional Rules
712. Ending the TurnThen
7. Additional Rules
713. Ending the TurnCheck state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
Renumbered
713.1b→ 713.1cDetailsPreviously
7. Additional Rules
713. Ending the TurnThen
7. Additional Rules
713. Ending the TurnCheck state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
Renumbered
713.1c→ 715.1cDetailsPreviously
7. Additional Rules
713. Ending the TurnThen
7. Additional Rules
715. Ending the TurnCheck state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
Renumbered
715.1c→ 716.1cDetailsPreviously
7. Additional Rules
715. Ending the TurnThen
7. Additional Rules
716. Ending the TurnCheck state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
Renumbered
716.1c→ 717.1cDetailsPreviously
7. Additional Rules
716. Ending Turns and PhasesThen
7. Additional Rules
717. Ending Turns and PhasesCheck state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
Renumbered
717.1c→ 719.1cDetailsPreviously
7. Additional Rules
717. Ending Turns and PhasesThen
7. Additional Rules
719. Ending Turns and PhasesCheck state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
Renumbered
719.1c→ 720.1cDetailsPreviously
7. Additional Rules
719. Ending Turns and PhasesThen
7. Additional Rules
720. Ending Turns and PhasesCheck state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
Renumbered
720.1c→ 721.1cDetailsPreviously
7. Additional Rules
720. Ending Turns and PhasesThen
7. Additional Rules
721. Ending Turns and PhasesCheck state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
Renumbered
721.1c→ 720.1cDetailsPreviously
7. Additional Rules
721. Ending Turns and PhasesThen
7. Additional Rules
720. Ending Turns and PhasesCheck state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
Renumbered
720.1c→ 721.1cDetailsPreviously
7. Additional Rules
720. Ending Turns and PhasesThen
7. Additional Rules
721. Ending Turns and PhasesCheck state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
Renumbered
721.1c→ 722.1cDetailsPreviously
7. Additional Rules
721. Ending Turns and PhasesThen
7. Additional Rules
722. Ending Turns and PhasesCheck state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
Renumbered
722.1c→ 723.1cDetailsPreviously
7. Additional Rules
722. Ending Turns and PhasesThen
7. Additional Rules
723. Ending Turns and PhasesCheck state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
Renumbered
723.1c→ 724.1cDetailsPreviously
7. Additional Rules
723. Ending Turns and PhasesThen
7. Additional Rules
724. Ending Turns and PhasesCheck state-based actions. No player gets priority, and no triggered abilities are put onto the stack.