Rule evolution

Rule 724.1c

Previously numbered 711.1b, 712.1b, 713.1b, 713.1c, 715.1c, 716.1c, 717.1c, 719.1c, 720.1c, 721.1c, 722.1c, 723.1c.

Earliest archived Rules release: 2009-10-01 · 0 wording revisions · 14 renumberings

  1. Earliest archived Rules release711.1bDetails
    Check state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
  2. Renumbered711.1b → 712.1bDetails

    Previously
    7. Additional Rules
    711. Ending the Turn

    Then
    7. Additional Rules
    712. Ending the Turn

    Check state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
  3. Renumbered712.1b → 713.1bDetails

    Previously
    7. Additional Rules
    712. Ending the Turn

    Then
    7. Additional Rules
    713. Ending the Turn

    Check state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
  4. Renumbered713.1b → 713.1cDetails

    Previously
    7. Additional Rules
    713. Ending the Turn

    Then
    7. Additional Rules
    713. Ending the Turn

    Check state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
  5. Renumbered713.1c → 715.1cDetails

    Previously
    7. Additional Rules
    713. Ending the Turn

    Then
    7. Additional Rules
    715. Ending the Turn

    Check state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
  6. Renumbered715.1c → 716.1cDetails

    Previously
    7. Additional Rules
    715. Ending the Turn

    Then
    7. Additional Rules
    716. Ending the Turn

    Check state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
  7. Renumbered716.1c → 717.1cDetails

    Previously
    7. Additional Rules
    716. Ending Turns and Phases

    Then
    7. Additional Rules
    717. Ending Turns and Phases

    Check state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
  8. Renumbered717.1c → 719.1cDetails

    Previously
    7. Additional Rules
    717. Ending Turns and Phases

    Then
    7. Additional Rules
    719. Ending Turns and Phases

    Check state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
  9. Renumbered719.1c → 720.1cDetails

    Previously
    7. Additional Rules
    719. Ending Turns and Phases

    Then
    7. Additional Rules
    720. Ending Turns and Phases

    Check state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
  10. Renumbered720.1c → 721.1cDetails

    Previously
    7. Additional Rules
    720. Ending Turns and Phases

    Then
    7. Additional Rules
    721. Ending Turns and Phases

    Check state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
  11. Renumbered721.1c → 720.1cDetails

    Previously
    7. Additional Rules
    721. Ending Turns and Phases

    Then
    7. Additional Rules
    720. Ending Turns and Phases

    Check state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
  12. Renumbered720.1c → 721.1cDetails

    Previously
    7. Additional Rules
    720. Ending Turns and Phases

    Then
    7. Additional Rules
    721. Ending Turns and Phases

    Check state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
  13. Renumbered721.1c → 722.1cDetails

    Previously
    7. Additional Rules
    721. Ending Turns and Phases

    Then
    7. Additional Rules
    722. Ending Turns and Phases

    Check state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
  14. Renumbered722.1c → 723.1cDetails

    Previously
    7. Additional Rules
    722. Ending Turns and Phases

    Then
    7. Additional Rules
    723. Ending Turns and Phases

    Check state-based actions. No player gets priority, and no triggered abilities are put onto the stack.
  15. Renumbered723.1c → 724.1cDetails

    Previously
    7. Additional Rules
    723. Ending Turns and Phases

    Then
    7. Additional Rules
    724. Ending Turns and Phases

    Check state-based actions. No player gets priority, and no triggered abilities are put onto the stack.

Current in the latest available Rules
Unchanged since 2026-08-07.