Rule evolution
Rule 117.8e
Previously numbered 116.8d, 117.8d.
Earliest archived Rules release: 2009-10-01 · 1 wording revision · 2 renumberings
Earliest archived Rules release116.8dDetails
Some effects increase the cost to cast a spell or activate an ability without using the word "additional." Those are not additional costs, and are not considered until determining the total cost of a spell or ability as described in rule 601.2e.
Renumbered
116.8d→ 117.8dDetailsPreviously
1. Game Concepts
116. CostsThen
1. Game Concepts
117. CostsSome effects increase the cost to cast a spell or activate an ability without using the word "additional." Those are not additional costs, and are not considered until determining the total cost of a spell or ability as described in rule 601.2e.
Renumbered
117.8d→ 117.8eDetailsPreviously
1. Game Concepts
117. CostsThen
1. Game Concepts
117. CostsSome effects increase the cost to cast a spell or activate an ability without using the word "additional." Those are not additional costs, and are not considered until determining the total cost of a spell or ability as described in rule 601.2e.
Wording changed117.8eDetails
Some effects increase the cost to cast a spell or activate an ability without using the word "additional." Those are not additional costs, and are not considered until determining the total cost of a spell or ability as described in rule 601.
2e2f.Removed117.8eDetails
Some effects increase the cost to cast a spell or activate an ability without using the word “additional.” Those are not additional costs, and are not considered until determining the total cost of a spell or ability as described in rule 601.2f.