Rule evolution

Rule 510.1

Earliest archived Rules release: 2009-10-01 · 4 wording revisions · 0 renumberings

  1. Earliest archived Rules release510.1Details
    First, the active player announces how each attacking creature assigns its combat damage, then the defending player announces how each blocking creature assigns its combat damage. This turn-based action doesn't use the stack. A player assigns a creature's combat damage according to the following rules:
  2. Wording changed510.1Details
    First, the active player announces how each attacking creature assigns its combat damage, then the defending player announces how each blocking creature assigns its combat damage. This turn- based action doesn't use the stack. A player assigns a creature's combat damage according to the following rules:
  3. Wording changed510.1Details
    First, the active player announces how each attacking creature assigns its combat damage, then the defending player announces how each blocking creature assigns its combat damage. This turn- based action doesn't use the stack. A player assigns a creature's combat damage according to the following rules:
  4. Wording changed510.1Details
    First, the active player announces how each attacking creature assigns its combat damage, then the defending player announces how each blocking creature assigns its combat damage. This turn- based action doesn't use the stack. A player assigns a creature's combat damage according to the following rules:
  5. Wording changed510.1Details
    First, the active player announces how each attacking creature assigns its combat damage, then the defending player announces how each blocking creature assigns its combat damage. This turn- based action doesn't use the stack. A player assigns a creature's combat damage according to the following rules:

Current in the latest available Rules
Unchanged since 2026-08-07.