Rule evolution

Rule 701.42c

Previously numbered 701.34c, 701.35c, 701.36c, 701.37c.

Earliest archived Rules release: 2016-07-22 · 1 wording revision · 4 renumberings

  1. Added701.34cDetails
    If an effect instructs a player to meld cards that can’t be melded, they stay in their current zone. Example: A player owns and controls Midnight Scavengers and a token that’s a copy of Graf Rats. At the beginning of combat, both are exiled but can’t be melded. Midnight Scavengers remains exiled and the exiled token ceases to exist.
  2. Renumbered701.34c → 701.35cDetails

    Previously
    7. Additional Rules
    701. Keyword Actions

    Then
    7. Additional Rules
    701. Keyword Actions

    If an effect instructs a player to meld cards that can’t be melded, they stay in their current zone. Example: A player owns and controls Midnight Scavengers and a token that’s a copy of Graf Rats. At the beginning of combat, both are exiled but can’t be melded. Midnight Scavengers remains exiled and the exiled token ceases to exist.
  3. Renumbered701.35c → 701.36cDetails

    Previously
    7. Additional Rules
    701. Keyword Actions

    Then
    7. Additional Rules
    701. Keyword Actions

    If an effect instructs a player to meld cards that can’t be melded, they stay in their current zone. Example: A player owns and controls Midnight Scavengers and a token that’s a copy of Graf Rats. At the beginning of combat, both are exiled but can’t be melded. Midnight Scavengers remains exiled and the exiled token ceases to exist.
  4. Renumbered701.36c → 701.37cDetails

    Previously
    7. Additional Rules
    701. Keyword Actions

    Then
    7. Additional Rules
    701. Keyword Actions

    If an effect instructs a player to meld cards that can’t be melded, they stay in their current zone. Example: A player owns and controls Midnight Scavengers and a token that’s a copy of Graf Rats. At the beginning of combat, both are exiled but can’t be melded. Midnight Scavengers remains exiled and the exiled token ceases to exist.
  5. Wording changed701.37cDetails
    If an effect instructs a player to meld cardsobjects that can't be melded, they stay in their current zone. Example: A player owns and controls Midnight Scavengers and a token that's a copy of Graf Rats. At the beginning of combat, both are exiled but can't be melded. Midnight Scavengers remains exiled and the exiled token ceases to exist.
  6. Renumbered701.37c → 701.42cDetails

    Previously
    7. Additional Rules
    701. Keyword Actions

    Then
    7. Additional Rules
    701. Keyword Actions

    If an effect instructs a player to meld objects that can’t be melded, they stay in their current zone. Example: A player owns and controls Midnight Scavengers and a token that’s a copy of Graf Rats. At the beginning of combat, both are exiled but can’t be melded. Midnight Scavengers remains exiled and the exiled token ceases to exist.

Current in the latest available Rules
Unchanged since 2026-08-07.