Rule evolution

Rule 118.2

Previously numbered 116.2, 117.2.

Earliest archived Rules release: 2009-10-01 · 11 wording revisions · 2 renumberings

  1. Earliest archived Rules release116.2Details
    If a cost includes a mana payment, the player paying the cost has a chance to activate mana abilities. Paying the cost to cast a spell or activate an activated ability follows the steps in rules 601.2e-g.
  2. Renumbered116.2 → 117.2Details

    Previously
    1. Game Concepts
    116. Costs

    Then
    1. Game Concepts
    117. Costs

    If a cost includes a mana payment, the player paying the cost has a chance to activate mana abilities. Paying the cost to cast a spell or activate an activated ability follows the steps in rules 601.2e-g.
  3. Wording changed117.2Details
    If a cost includes a mana payment, the player paying the cost has a chance to activate mana abilities. Paying the cost to cast a spell or activate an activated ability follows the steps in rules 601.2e-­g.
  4. Wording changed117.2Details
    If a cost includes a mana payment, the player paying the cost has a chance to activate mana abilities. Paying the cost to cast a spell or activate an activated ability follows the steps in rules 601.2e­g.
  5. Wording changed117.2Details
    If a cost includes a mana payment, the player paying the cost has a chance to activate mana abilities. Paying the cost to cast a spell or activate an activated ability follows the steps in rules 601.2e-g.
  6. Wording changed117.2Details
    If a cost includes a mana payment, the player paying the cost has a chance to activate mana abilities. Paying the cost to cast a spell or activate an activated ability follows the steps in rules 601.2e-­g.
  7. Wording changed117.2Details
    If a cost includes a mana payment, the player paying the cost has a chance to activate mana abilities. Paying the cost to cast a spell or activate an activated ability follows the steps in rules 601.2e­-g.
  8. Wording changed117.2Details
    If a cost includes a mana payment, the player paying the cost has a chance to activate mana abilities. Paying the cost to cast a spell or activate an activated ability follows the steps in rules 601.2e - g.
  9. Wording changed117.2Details
    If a cost includes a mana payment, the player paying the cost has a chance to activate mana abilities. Paying the cost to cast a spell or activate an activated ability follows the steps in rules 601.2e - g.
  10. Wording changed117.2Details
    If a cost includes a mana payment, the player paying the cost has a chance to activate mana abilities. Paying the cost to cast a spell or activate an activated ability follows the steps in rules 601.2e-g.
  11. Wording changed117.2Details
    If a cost includes a mana payment, the player paying the cost has a chance to activate mana abilities. Paying the cost to cast a spell or activate an activated ability follows the steps in rules 601.2e2fgh.
  12. Wording changed117.2Details
    If a cost includes a mana payment, the player paying the cost has a chance to activate mana abilities. Paying the cost to cast a spell or activate an activated ability follows the steps in rules 601.2f-h.
  13. Wording changed117.2Details
    If a cost includes a mana payment, the player paying the cost has a chance to activate mana abilities. Paying the cost to cast a spell or activate an activated ability follows the steps in rules 601.2f-h.
  14. Renumbered117.2 → 118.2Details

    Previously
    1. Game Concepts
    117. Costs

    Then
    1. Game Concepts
    118. Costs

    If a cost includes a mana payment, the player paying the cost has a chance to activate mana abilities. Paying the cost to cast a spell or activate an activated ability follows the steps in rules 601.2f–h.

Current in the latest available Rules
Unchanged since 2026-08-07.