Rule evolution
Rule 115.2
Previously numbered 113.2, 114.2.
Earliest archived Rules release: 2009-10-01 · 2 wording revisions · 2 renumberings
Earliest archived Rules release113.2Details
Only permanents are legal targets for spells and abilities, unless a spell or ability (a) specifies that it can target an object in another zone or a player, (b) targets an object that can't exist on the battlefield, such as a spell or ability, or (c) targets a zone.
Renumbered
113.2→ 114.2DetailsPreviously
1. Game Concepts
113. TargetsThen
1. Game Concepts
114. TargetsOnly permanents are legal targets for spells and abilities, unless a spell or ability (a) specifies that it can target an object in another zone or a player, (b) targets an object that can't exist on the battlefield, such as a spell or ability, or (c) targets a zone.
Wording changed114.2Details
Only permanents are legal targets for spells and abilities, unless a spell or ability (a) specifies that it can target an object in another zone or a player, or (b) targets an object that can't exist on the battlefield, such as a spell or ability
, or (c) targets a zone. See also rule 114.4.Wording changed & Renumbered
114.2→ 115.2DetailsPreviously
1. Game Concepts
114. TargetsThen
1. Game Concepts
115. TargetsOnly permanents are legal targets for spells and abilities, unless a spell or ability (a) specifies that it can target an object in another zone or a player, or (b) targets an object that can't exist on the battlefield, such as a spell or ability. See also rule
114115.4.