Rule evolution
Rule 118.3c
Previously numbered 116.3c, 117.3c.
Earliest archived Rules release: 2010-02-01 · 4 wording revisions · 2 renumberings
Added116.3cDetails
Activating mana abilities is not mandatory, even if paying a cost is. Example: A player controls Thorn of Amethyst, which says "Noncreature spells cost {1} more to cast." Another player removes the last time counter from a suspended sorcery card. That player must cast that spell if able, but doing so costs {1}. The player is forced to spend {1} if enough mana is in his or her mana pool, but the player isn't forced to activate a mana ability to produce that {1}. If he or she doesn't, the card simply remains exiled.
Renumbered
116.3c→ 117.3cDetailsPreviously
1. Game Concepts
116. CostsThen
1. Game Concepts
117. CostsActivating mana abilities is not mandatory, even if paying a cost is. Example: A player controls Thorn of Amethyst, which says "Noncreature spells cost {1} more to cast." Another player removes the last time counter from a suspended sorcery card. That player must cast that spell if able, but doing so costs {1}. The player is forced to spend {1} if enough mana is in his or her mana pool, but the player isn't forced to activate a mana ability to produce that {1}. If he or she doesn't, the card simply remains exiled.
Wording changed117.3cDetails
Activating mana abilities is not mandatory, even if paying a cost is. Example: A player controls
ThornLodestoneof AmethystGolem, which says "NoncreatureNonartifact spells cost {1} more to cast." Another player removes the last time counter from a suspended sorcery card. That player must cast that spell if able, but doing so costs {1}. The player is forced to spend {1} if enough mana is in his or her mana pool, but the player isn't forced to activate a mana ability to produce that {1}. If he or she doesn't, the card simply remains exiled.Wording changed117.3cDetails
Activating mana abilities is not mandatory, even if paying a cost is. Example: A player controls Lodestone Golem, which says "Nonartifact spells cost {1} more to cast." Another player removes the last time counter from a suspended sorcery card. That player must cast that spell if able, but doing so costs {1}. The player is forced to
spendpay{1}that cost if enough mana is in his or her mana pool, but the player isn't forced to activate a mana ability to produce that{1}mana. If he or she doesn't, the card simply remains exiled.Wording changed117.3cDetails
Activating mana abilities is not mandatory, even if paying a cost is. Example: A player controls Lodestone Golem, which says "Nonartifact spells cost {1} more to cast." Another player removes the last time counter from a suspended sorcery card. That player must cast that spell if able, but doing so costs {1}. The player is forced to pay that cost if enough mana is in
histheiror hermana pool, but the player isn't forced to activate a mana ability to produce that mana. Ifhetheyor she doesndon't, the card simply remains exiled.Renumbered
117.3c→ 118.3cDetailsPreviously
1. Game Concepts
117. CostsThen
1. Game Concepts
118. CostsActivating mana abilities is not mandatory, even if paying a cost is. Example: A player controls Lodestone Golem, which says “Nonartifact spells cost {1} more to cast.” Another player removes the last time counter from a suspended sorcery card. That player must cast that spell if able, but doing so costs {1}. The player is forced to pay that cost if enough mana is in their mana pool, but the player isn’t forced to activate a mana ability to produce that mana. If they don’t, the card simply remains exiled.
Wording changed118.3cDetails
Activating mana abilities is not mandatory, even if paying a cost is.
Example: A player controls Lodestone Golem, which says "Nonartifact spells cost {1} more to cast." Another player removes the last time counter from a suspended sorcery card. That player must cast that spell if able, but doing so costs {1}. The player is forced to pay that cost if enough mana is in their mana pool, but the player isn't forced to activate a mana ability to produce that mana. If they don't, the card simply remains exiled.