Rule evolution

Rule 712.4a

Previously numbered 712.2, 713.2, 713.3.

Earliest archived Rules release: 2016-07-22 · 4 wording revisions · 3 renumberings

  1. Added712.2Details
    One card in each meld pair has an ability that exiles both that object and its counterpart and melds them. To meld the two cards in a meld pair, put them onto the battlefield with their back faces up and combined (see rule 701.34, “Meld”). The resulting permanent is a single object represented by two cards.
  2. Wording changed712.2Details
    One card in each meld pair has an ability that exiles both that object and its counterpart and melds them. To meld the two cards in a meld pair, put them onto the battlefield with their back faces up and combined (see rule 701.3435, "Meld"). The resulting permanent is a single object represented by two cards.
  3. Wording changed712.2Details
    One card in each meld pair has an ability that exiles both that object and its counterpart and melds them. To meld the two cards in a meld pair, put them onto the battlefield with their back faces up and combined (see rule 701.3536, "Meld"). The resulting permanent is a single object represented by two cards.
  4. Wording changed712.2Details
    One card in each meld pair has an ability that exiles both that object and its counterpart and melds them. To meld the two cards in a meld pair, put them onto the battlefield with their back faces up and combined (see rule 701.3637, "Meld"). The resulting permanent is a single object represented by two cards.
  5. Renumbered712.2 → 713.2Details

    Previously
    7. Additional Rules
    712. Meld Cards

    Then
    7. Additional Rules
    713. Meld Cards

    One card in each meld pair has an ability that exiles both that object and its counterpart and melds them. To meld the two cards in a meld pair, put them onto the battlefield with their back faces up and combined (see rule 701.37, “Meld”). The resulting permanent is a single object represented by two cards.
  6. Renumbered713.2 → 713.3Details

    Previously
    7. Additional Rules
    713. Meld Cards

    Then
    7. Additional Rules
    713. Meld Cards

    One card in each meld pair has an ability that exiles both that object and its counterpart and melds them. To meld the two cards in a meld pair, put them onto the battlefield with their back faces up and combined (see rule 701.37, “Meld”). The resulting permanent is a single object represented by two cards.
  7. Renumbered713.3 → 712.4aDetails

    Previously
    7. Additional Rules
    713. Meld Cards

    Then
    7. Additional Rules
    712. Double-Faced Cards

    One card in each meld pair has an ability that exiles both that object and its counterpart and melds them. To meld the two cards in a meld pair, put them onto the battlefield with their back faces up and combined (see rule 701.37, “Meld”). The resulting permanent is a single object represented by two cards.
  8. Wording changed712.4aDetails
    One card in each meld pair has an ability that exiles both that object and its counterpart and melds them. To meld the two cards in a meld pair, put them onto the battlefield with their back faces up and combined (see rule 701.3742, "Meld"). The resulting permanent is a single object represented by two cards.

Current in the latest available Rules
Unchanged since 2026-08-07.