Rule evolution
Rule 113.3a
Previously numbered 112.3a.
Earliest archived Rules release: 2009-10-01 · 2 wording revisions · 1 renumbering
Earliest archived Rules release112.3aDetails
Spell abilities are abilities that are followed as instructions while an instant or sorcery spell is resolving. Any text on an instant or sorcery spell is a spell ability unless it's an activated ability, a triggered ability, or a static ability that fits the criteria described in rules 112.5a-j.
Wording changed112.3aDetails
Spell abilities are abilities that are followed as instructions while an instant or sorcery spell is resolving. Any text on an instant or sorcery spell is a spell ability unless it's an activated ability, a triggered ability, or a static ability that fits the criteria described in
rulesrule 112.5a-j6.Wording changed & Renumbered
112.3a→ 113.3aDetailsPreviously
1. Game Concepts
112. AbilitiesThen
1. Game Concepts
113. AbilitiesSpell abilities are abilities that are followed as instructions while an instant or sorcery spell is resolving. Any text on an instant or sorcery spell is a spell ability unless it's an activated ability, a triggered ability, or a static ability that fits the criteria described in rule
112113.6.