Rule evolution
Rule 113.2a
Previously numbered 112.2a.
Earliest archived Rules release: 2009-10-01 · 1 wording revision · 1 renumbering
Earliest archived Rules release112.2aDetails
Abilities can be beneficial or detrimental. Example: "[This creature] can't block" is an ability.
Renumbered
112.2a→ 113.2aDetailsPreviously
1. Game Concepts
112. AbilitiesThen
1. Game Concepts
113. AbilitiesAbilities can be beneficial or detrimental. Example: “[This creature] can’t block” is an ability.
Wording changed113.2aDetails
Abilities can be beneficial or detrimental. Example: "
[This creature]can't block" is an ability.