Rule evolution

Rule 103.2d

Previously numbered 103.1c, 103.1d.

Earliest archived Rules release: 2014-06-01 · 2 wording revisions · 2 renumberings

  1. Added103.1cDetails
    In a Conspiracy Draft game, each player puts any number of conspiracy cards from his or her sideboard into the command zone before shuffling. See rule 905.4.
  2. Wording changed103.1cDetails
    In a Conspiracy Draft game, each player puts any number of conspiracy cards from histheir or her sideboard into the command zone before shuffling. See rule 905.4.
  3. Renumbered103.1c → 103.1dDetails

    Previously
    1. Game Concepts
    103. Starting the Game

    Then
    1. Game Concepts
    103. Starting the Game

    In a Conspiracy Draft game, each player puts any number of conspiracy cards from their sideboard into the command zone before shuffling. See rule 905.4.
  4. Renumbered103.1d → 103.2dDetails

    Previously
    1. Game Concepts
    103. Starting the Game

    Then
    1. Game Concepts
    103. Starting the Game

    In a Conspiracy Draft game, each player puts any number of conspiracy cards from their sideboard into the command zone before shuffling. See rule 905.4.
  5. Wording changed103.2dDetails
    In a Conspiracy Draft game, each player puts any number of conspiracy cards from their sideboard into the command zone before shuffling. In a constructed game, each player playing with sticker sheets reveals all of their sticker sheets and chooses three of them at random. See rule 905.4.In a limited game, each player chooses up to three sticker sheets from among those in the sealed product they opened and reveals them. In either case, that player has access to only the stickers on the chosen sheets during the game, and those sticker sheets remain revealed. (See rule 123, "Stickers.")

Current in the latest available Rules
Unchanged since 2026-08-07.