Rule evolution
Rule 115.6
Previously numbered 113.5, 114.5, 114.6.
Earliest archived Rules release: 2009-10-01 · 1 wording revision · 3 renumberings
Earliest archived Rules release113.5Details
Spells and abilities that can have zero or more targets are targeted only if one or more targets have been chosen for them.
Renumbered
113.5→ 114.5DetailsPreviously
1. Game Concepts
113. TargetsThen
1. Game Concepts
114. TargetsSpells and abilities that can have zero or more targets are targeted only if one or more targets have been chosen for them.
Renumbered
114.5→ 114.6DetailsPreviously
1. Game Concepts
114. TargetsThen
1. Game Concepts
114. TargetsSpells and abilities that can have zero or more targets are targeted only if one or more targets have been chosen for them.
Wording changed114.6Details
Spells and abilities that can have zero or more targets are targeted only if one or more targets have been chosen for them.A spell or ability that requires targets may allow zero targets to be chosen. Such a spell or ability is still said to require targets, but that spell or ability is targeted only if one or more targets have been chosen for it.Renumbered
114.6→ 115.6DetailsPreviously
1. Game Concepts
114. TargetsThen
1. Game Concepts
115. TargetsA spell or ability that requires targets may allow zero targets to be chosen. Such a spell or ability is still said to require targets, but that spell or ability is targeted only if one or more targets have been chosen for it.