Rule evolution

Rule 115.6

Previously numbered 113.5, 114.5, 114.6.

Earliest archived Rules release: 2009-10-01 · 1 wording revision · 3 renumberings

  1. Earliest archived Rules release113.5Details
    Spells and abilities that can have zero or more targets are targeted only if one or more targets have been chosen for them.
  2. Renumbered113.5 → 114.5Details

    Previously
    1. Game Concepts
    113. Targets

    Then
    1. Game Concepts
    114. Targets

    Spells and abilities that can have zero or more targets are targeted only if one or more targets have been chosen for them.
  3. Renumbered114.5 → 114.6Details

    Previously
    1. Game Concepts
    114. Targets

    Then
    1. Game Concepts
    114. Targets

    Spells and abilities that can have zero or more targets are targeted only if one or more targets have been chosen for them.
  4. Wording changed114.6Details
    Spells and abilities that can have zero or more targets are targeted only if one or more targets have been chosen for them.A spell or ability that requires targets may allow zero targets to be chosen. Such a spell or ability is still said to require targets, but that spell or ability is targeted only if one or more targets have been chosen for it.
  5. Renumbered114.6 → 115.6Details

    Previously
    1. Game Concepts
    114. Targets

    Then
    1. Game Concepts
    115. Targets

    A spell or ability that requires targets may allow zero targets to be chosen. Such a spell or ability is still said to require targets, but that spell or ability is targeted only if one or more targets have been chosen for it.

Current in the latest available Rules
Unchanged since 2026-08-07.